Weekly News #40

Hello Survivors, We have already reached the 40 weekly news :) wow, that's great!! Let's start with this one then!
Server
This week we were mostly working on the server build.
This part takes a lot of time and effort.
We are currently testing it.
Fixes
We are working on collision fixes on the different map locations, previously characters could be instantly killed by collision impact.
Map
The design team continues their work on map improvements.



This is it for the weekly news, and we hope you like what we are doing! Don't forget, this is all in development, it's not in the actual game !!! Thanks a lot! see you next week
More posts

Seasonal Control: Faction priorities shift with seasons, affecting player rewards. Hostage Rewards: Captured hostages yield valuable loot but could provoke faction reprisal.

Recent Developments: New sound engine implemented, enhancing realism. Map improvements ongoing for better gameplay. Achievements soon to be added, with new icons in the works.

Unfortunately, in 2014 we lost one of our teammates and could not continue with Bad Day development

Weekly Update: Gathered new asset references and recorded sounds outdoors. Addressed collision and rendering issues. 3D artists to begin work on assets from an abandoned cow farm.