Weekly News #40

Hello Survivors, We have already reached the 40 weekly news :) wow, that's great!! Let's start with this one then!
Server
This week we were mostly working on the server build.
This part takes a lot of time and effort.
We are currently testing it.
Fixes
We are working on collision fixes on the different map locations, previously characters could be instantly killed by collision impact.
Map
The design team continues their work on map improvements.



This is it for the weekly news, and we hope you like what we are doing! Don't forget, this is all in development, it's not in the actual game !!! Thanks a lot! see you next week
More posts

Implementing a new weapon damage system based on shot location and introducing an upgraded explosion system for demolishing buildings.

Happy New Year! Exciting updates ahead: city development underway, improved animations, and cutting-edge NVidia GameWorks features coming soon!

This week: Added gamma option to adjust brightness. Developing clearer HUD with vital stats. Introducing adrenaline feature for survival boosts.

Caves completed, providing hiding spots for enemies and hidden loot. Sound optimization ongoing, with FMOD engine enhancing immersion. Stay sharp and keep surviving!