Weekly News #42

Hello Survivors, Welcome to the new weekly news. let's start
Fixes
Bug fixing work continues Fixed bugs are related to
-server-side inventory management.
-some localization bugs.
-sound disappearing.
-missing landscape material.
-physics of some objects. Now when you drop it from inventory it behaves correctly.
Effects
We've added visual and audio effects for fatigue and overexertion during long runs. Now with a strong decrease in stamina, the screen gets darker and the character experiences a strong heartbeat and shortness of breath.
https://www.youtube.com/watch?v=YTTefCbUfOI&feature
Factions
There is now a new faction in the Lost R egion for the players.
Now the character starts as neutral.
We are adding new emblems and some other cool stuff for this faction.
Customization
The work on the character customization is still in progress, currently, we are working on beards and hairstyles.
This is it for the weekly news, hope you like it. thanks for your support and we see you next week.
More posts

Bug fixes ongoing. New loot system and animations in progress. UI updates including squad member info and radial menu improvements.

Bug fixing ongoing. New meshes for car service centers in progress. Preparing update for public tests focusing on NPC and AI. Join us in the test branch for early testing.

Airport overhaul ongoing; expect new structures and points of interest. Friend/foe system in development. Stay tuned for updates next week!

Bug fixes ongoing, including inventory and character customization issues. New eating and healing animations added. Release date postponed to November 19 due to Covid.