Weekly News #42

Hello Survivors, Welcome to the new weekly news. let's start
Fixes
Bug fixing work continues Fixed bugs are related to
-server-side inventory management.
-some localization bugs.
-sound disappearing.
-missing landscape material.
-physics of some objects. Now when you drop it from inventory it behaves correctly.
Effects
We've added visual and audio effects for fatigue and overexertion during long runs. Now with a strong decrease in stamina, the screen gets darker and the character experiences a strong heartbeat and shortness of breath.
https://www.youtube.com/watch?v=YTTefCbUfOI&feature
Factions
There is now a new faction in the Lost R egion for the players.
Now the character starts as neutral.
We are adding new emblems and some other cool stuff for this faction.
Customization
The work on the character customization is still in progress, currently, we are working on beards and hairstyles.
This is it for the weekly news, hope you like it. thanks for your support and we see you next week.
More posts

Update on old levels: 3D designers working on new meshes for visual overhaul. Tech artists focusing on lights rework for optimized FPS. Animations and sound enhancements planned.

Improving AI for wolves and planning realistic reactions for human NPCs. Introducing security cameras for looting challenges.

Weekly Update: New developments include greenhouse for food and medicine, alongside alarms for base security. Stay tuned for further enhancements!

This week: new assets, two mini-games (checkers, darts), environment enhancements, and ongoing mini-games development for safe house entertainment.