Weekly News #42

Hello Survivors, Welcome to the new weekly news. let's start
Fixes
Bug fixing work continues Fixed bugs are related to
-server-side inventory management.
-some localization bugs.
-sound disappearing.
-missing landscape material.
-physics of some objects. Now when you drop it from inventory it behaves correctly.
Effects
We've added visual and audio effects for fatigue and overexertion during long runs. Now with a strong decrease in stamina, the screen gets darker and the character experiences a strong heartbeat and shortness of breath.
https://www.youtube.com/watch?v=YTTefCbUfOI&feature
Factions
There is now a new faction in the Lost R egion for the players.
Now the character starts as neutral.
We are adding new emblems and some other cool stuff for this faction.
Customization
The work on the character customization is still in progress, currently, we are working on beards and hairstyles.
This is it for the weekly news, hope you like it. thanks for your support and we see you next week.
More posts

Weekly Update: Gathered new asset references and recorded sounds outdoors. Addressed collision and rendering issues. 3D artists to begin work on assets from an abandoned cow farm.

Weekly Update: New interactive details added for scavenging. Introducing energy parameter for fatigue management. More updates next week!

Explore the benefits of 2D outsourcing for game/software development with Farom Studio. Unlock cost efficiency, expertise, and innovation for your project.

This week: Player decals added for marking looted areas or warnings, and physics upgrades for more realistic interactions. Stay tuned for more updates!