Weekly News #42

Hello Survivors, Welcome to the new weekly news. let's start
Fixes
Bug fixing work continues Fixed bugs are related to
-server-side inventory management.
-some localization bugs.
-sound disappearing.
-missing landscape material.
-physics of some objects. Now when you drop it from inventory it behaves correctly.
Effects
We've added visual and audio effects for fatigue and overexertion during long runs. Now with a strong decrease in stamina, the screen gets darker and the character experiences a strong heartbeat and shortness of breath.
https://www.youtube.com/watch?v=YTTefCbUfOI&feature
Factions
There is now a new faction in the Lost R egion for the players.
Now the character starts as neutral.
We are adding new emblems and some other cool stuff for this faction.
Customization
The work on the character customization is still in progress, currently, we are working on beards and hairstyles.
This is it for the weekly news, hope you like it. thanks for your support and we see you next week.
More posts

Faction Bases: Cobra becomes a lively town, Sentinel Alliance adds mini-games. Mercenaries: Capture downed enemies for recruits, missing ones might return later.

New team members joined to accelerate game development. Level designer continues map updates. Exciting times ahead!

Today we want to share some new screenshots and answer comments and questions from users.

New map, crafting system, weapons, minimap, animations, interface redesign, character clothing, interactive flora, and cooking recipes added!