Weekly News #59

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Hello, scavengers and survivors! As always a fast recap on what is going on with Lost Region.


New collision for cars


We've been testing new shooting sounds in the arena that we've made precisely for testing and noticed that hiding behind the cars is OP because you don't know where the bullet will hit. After this test, we've created a new car collision. Now it is far more accurate.

Optimization process


Collision optimization


Game Development


Unreal Engine 5


Glass destruction


On those tests that we've mentioned before we also found out that some of the glass will stop the bullet completely, so we decided to make it destructible and penetrable. So now fighting in the neighborhood will always come hand in hand with the sound of the broken glass.


Weather effects


We are currently working on weather effects, and visuals along with mechanics, such as temperature, wind, etc. Weather will add some dynamics to the survival elements. For example, that broken glass will no longer keep you warm inside the house/room, and you will start to freeze. There is a lot of work to do with this feature, as soon as it is ready we will add it to the game.

More posts

Weekly News #182
Weekly News #182

Tailoring: Craft and repair clothes. Local Bosses: Bandits grow stronger with success. See you next week!

LOST REGION WEEKLY
LOST REGION WEEKLY #3

Latest patches: Engine updates, server fixes, new items added, and upcoming AI improvements.

Lost Region Plans
Lost Region Plans

hanks to our users, at the early stages of the alpha we realized that the game requires a lot of changes.

Weekly news #30
Weekly news #30

Survivor Update: NPC appearance enhancements ongoing. UI revamped with new details and compass panel. Stay tuned for more updates next week!