Weekly News #59

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Hello, scavengers and survivors! As always a fast recap on what is going on with Lost Region.


New collision for cars


We've been testing new shooting sounds in the arena that we've made precisely for testing and noticed that hiding behind the cars is OP because you don't know where the bullet will hit. After this test, we've created a new car collision. Now it is far more accurate.

Optimization process


Collision optimization


Game Development


Unreal Engine 5


Glass destruction


On those tests that we've mentioned before we also found out that some of the glass will stop the bullet completely, so we decided to make it destructible and penetrable. So now fighting in the neighborhood will always come hand in hand with the sound of the broken glass.


Weather effects


We are currently working on weather effects, and visuals along with mechanics, such as temperature, wind, etc. Weather will add some dynamics to the survival elements. For example, that broken glass will no longer keep you warm inside the house/room, and you will start to freeze. There is a lot of work to do with this feature, as soon as it is ready we will add it to the game.

More posts

Weekly News #89
Weekly News #89

This week: AI behavior rework for more realism. Map improvements ongoing, with updates from our level designer. Stay tuned for more!

Weekly News #119
Weekly News #119

SCAR weapon redesign underway for better functionality. Bug fixes ongoing to enhance gameplay. Updates on the situation in Ukraine!

Weekly news #33
Weekly news #33

Survivor Update: Character skills and perks. Bug fixes underway with tester feedback. Map improvements ongoing, new location in progress. See you next week!

LOST REGION WEEKLY
LOST REGION WEEKLY #3

Latest patches: Engine updates, server fixes, new items added, and upcoming AI improvements.