Weekly News #66

Hello and welcome to another weekly news.
New Level
Here is the level that our designer came up with. He said and I quote, "IT was made for keeping people in". In the future, these block posts would be a crucial point of interest, as for now, it would be another level for specific loot and a great place to get in ambush.


Test results
As always our testers are helping us to make a better game, the work is going pretty well, some issues were expected and we already had a solution, but others took more time to determine the better decision. A lot of them aren't critical, more of cosmetical issues, like rendering distance, floating objects, etc. Nothing we can't handle. This subject is more of a shoutout for testers.
You are helping us guys and we appreciate it. :) That's all for today. Don't get lost. ;)
More posts

Discover the Modern Weapon Pack Vol.1 by Farom Studio on Fab! High-quality 3D models for Unreal Engine 5.4, featuring iconic firearms and a shooting range. Perfect for immersive game realism!

We run pre-public tests and testing of all features. The rework of the project is almost finished and there is not much left for migration from blueprints

Survivor Update: Fixed clothing duplication in inventory. Optimized road splines to prevent loading issues. Various fixes including collision and landscape improvements.

Survivor Update: NPC appearance enhancements ongoing. UI revamped with new details and compass panel. Stay tuned for more updates next week!