Weekly News #66

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Hello and welcome to another weekly news.


New Level


Here is the level that our designer came up with. He said and I quote, "IT was made for keeping people in". In the future, these block posts would be a crucial point of interest, as for now, it would be another level for specific loot and a great place to get in ambush.

Level Design


Optimization


Test results


As always our testers are helping us to make a better game, the work is going pretty well, some issues were expected and we already had a solution, but others took more time to determine the better decision. A lot of them aren't critical, more of cosmetical issues, like rendering distance, floating objects, etc. Nothing we can't handle. This subject is more of a shoutout for testers.

You are helping us guys and we appreciate it. :) That's all for today. Don't get lost. ;)

More posts

Lost Region Small
Lost Region Small Info Update

Currently, we moving to UE 4.2, so the update will be delayed for a couple of weeks.

New website
New website

Hello everyone, we are excited to announce that we have a new website! We have it in English and Russian.

Weekly News #28
Weekly News #28

Survivor Update: Fixed clothing duplication in inventory. Optimized road splines to prevent loading issues. Various fixes including collision and landscape improvements.

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