Weekly News #66

Hello and welcome to another weekly news.
New Level
Here is the level that our designer came up with. He said and I quote, "IT was made for keeping people in". In the future, these block posts would be a crucial point of interest, as for now, it would be another level for specific loot and a great place to get in ambush.


Test results
As always our testers are helping us to make a better game, the work is going pretty well, some issues were expected and we already had a solution, but others took more time to determine the better decision. A lot of them aren't critical, more of cosmetical issues, like rendering distance, floating objects, etc. Nothing we can't handle. This subject is more of a shoutout for testers.
You are helping us guys and we appreciate it. :) That's all for today. Don't get lost. ;)
More posts

New trucks are in development with expanded functionality, while animal behavior is being revamped for realism. Stay tuned for more updates next week! ☀️

Material and lighting enhancements in Unreal Engine 5. New hires in programming and 3D art. Teasing a major upcoming feature that lets players shape the game world.

Happy New Year from Farom Studio! 🎉 Thanks for your continued support. Let's make 2022 a year to remember with Lost Region! 🚀🎮

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