Weekly News #61

Welcome friends, comrades, and lost ones. Here is another portion of the news regarding Lost Region development.
NEW CRAFT MENU
We are finishing the new craft menu and would like to show you how it going to look. Along with the craft menu, we are making a new UI and HUD. Soon we will completely update the UI.

SOUND, REVERB ZONES
Working on the sound is underway. Now the sound will change depending on your location, for example, in caves and tunnels, it becomes deeper and echo-like. Inside houses, the surrounding sound will apply a low-pass filter. Now the sound will help you to determine how close is your enemy, so better sneak up.
OPTIMIZATION
Our programmer is working hard to make the game faster and FPS more stable. The huge work has been done already and we continue to upgrade our game to bring you a good product. That's all for this week. See ya next week ;)
More posts

Weekly update of the year: Migration to Unreal Engine 5 in progress for enhanced visuals. Level updates for optimized loading. Thanks for your support! Happy holidays!

New sniper rifles with customizable scopes and skill system for precision shooting. Development may experience delays due to situation in Ukraine.

Weekly Update: Fuel and electricity mechanics for player bases. Map rework adds hidden areas with puzzles. Lost Region transitions to Free-to-Play!

This week: new assets, two mini-games (checkers, darts), environment enhancements, and ongoing mini-games development for safe house entertainment.