Weekly News #61

#

Welcome friends, comrades, and lost ones. Here is another portion of the news regarding Lost Region development.


NEW CRAFT MENU


We are finishing the new craft menu and would like to show you how it going to look. Along with the craft menu, we are making a new UI and HUD. Soon we will completely update the UI.

Ux\Ui Development


SOUND, REVERB ZONES


Working on the sound is underway. Now the sound will change depending on your location, for example, in caves and tunnels, it becomes deeper and echo-like. Inside houses, the surrounding sound will apply a low-pass filter. Now the sound will help you to determine how close is your enemy, so better sneak up.


OPTIMIZATION


Our programmer is working hard to make the game faster and FPS more stable. The huge work has been done already and we continue to upgrade our game to bring you a good product. That's all for this week. See ya next week ;)

More posts

Weekly News #38
Weekly News #38

Survivor Update: Bug fixes for character creation, inventory transfer, and chat. Added character delete button. Map improvements are ongoing.

Lost Region Development
Lost Region Development Update 20 Mar

We run pre-public tests and testing of all features. The rework of the project is almost finished and there is not much left for migration from blueprints

Weekly News #153
Weekly News #153

This week: AI upgrades for aggressive animals and blood effects added. Stay tuned for more updates! See you next week!

Weekly News #90
Weekly News #90

This week: UI optimization nearly complete, improving gameplay experience. Plus, our level designer is crafting a new level—exciting updates ahead!