Weekly News #61

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Welcome friends, comrades, and lost ones. Here is another portion of the news regarding Lost Region development.


NEW CRAFT MENU


We are finishing the new craft menu and would like to show you how it going to look. Along with the craft menu, we are making a new UI and HUD. Soon we will completely update the UI.

Ux\Ui Development


SOUND, REVERB ZONES


Working on the sound is underway. Now the sound will change depending on your location, for example, in caves and tunnels, it becomes deeper and echo-like. Inside houses, the surrounding sound will apply a low-pass filter. Now the sound will help you to determine how close is your enemy, so better sneak up.


OPTIMIZATION


Our programmer is working hard to make the game faster and FPS more stable. The huge work has been done already and we continue to upgrade our game to bring you a good product. That's all for this week. See ya next week ;)

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Happy Holidays from Farom Studio! 🎄 Thanks for your support as we've grown. Here's to a resilient New Year ahead. Merry Christmas! 🎅🎮

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Happy New Year 2022!

Happy New Year from Farom Studio! 🎉 Thanks for your continued support. Let's make 2022 a year to remember with Lost Region! 🚀🎮

Weekly News #146
Weekly News #146

New level and remastered old levels in progress. Bleeding effect added for realism. Monitor character's condition for optimal performance. Have a great weekend!

Weekly News #144
Weekly News #144

Weekly Update: Added road details like speed bumps and trash cans. Integrating Metahuman for high-quality character creation. Progress continues despite challenges.