Weekly News #61

#

Welcome friends, comrades, and lost ones. Here is another portion of the news regarding Lost Region development.


NEW CRAFT MENU


We are finishing the new craft menu and would like to show you how it going to look. Along with the craft menu, we are making a new UI and HUD. Soon we will completely update the UI.

Ux\Ui Development


SOUND, REVERB ZONES


Working on the sound is underway. Now the sound will change depending on your location, for example, in caves and tunnels, it becomes deeper and echo-like. Inside houses, the surrounding sound will apply a low-pass filter. Now the sound will help you to determine how close is your enemy, so better sneak up.


OPTIMIZATION


Our programmer is working hard to make the game faster and FPS more stable. The huge work has been done already and we continue to upgrade our game to bring you a good product. That's all for this week. See ya next week ;)

More posts

Weekly News #138
Weekly News #138

Weekly Update: New developments include greenhouse for food and medicine, alongside alarms for base security. Stay tuned for further enhancements!

Weekly News #194
Weekly News #194

Small items now have unique functions. Players can be placed on the Most Wanted board by factions or other players. Enjoy your weekend!

Weekly News #118
Weekly News #118

3D: Improved doors for tactics. Weapons: More firearms coming. Ukraine: Work continues despite challenges; Russian aggression slows. Glory to Ukraine!

Weekly News #115
Weekly News #115

Improving AI for wolves and planning realistic reactions for human NPCs. Introducing security cameras for looting challenges.