Weekly News #61

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Welcome friends, comrades, and lost ones. Here is another portion of the news regarding Lost Region development.


NEW CRAFT MENU


We are finishing the new craft menu and would like to show you how it going to look. Along with the craft menu, we are making a new UI and HUD. Soon we will completely update the UI.

Ux\Ui Development


SOUND, REVERB ZONES


Working on the sound is underway. Now the sound will change depending on your location, for example, in caves and tunnels, it becomes deeper and echo-like. Inside houses, the surrounding sound will apply a low-pass filter. Now the sound will help you to determine how close is your enemy, so better sneak up.


OPTIMIZATION


Our programmer is working hard to make the game faster and FPS more stable. The huge work has been done already and we continue to upgrade our game to bring you a good product. That's all for this week. See ya next week ;)

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Weekly News #148
Weekly News #148

New effects like cold weather impacting stealth. Stay tuned for raiding mechanics update next week! See you then!

Weekly News #145
Weekly News #145

Weekly Update: New hacking mini-game and lockpicking in progress. Temperature system implemented, affecting player abilities. Gear up accordingly.

Weekly News #115
Weekly News #115

Improving AI for wolves and planning realistic reactions for human NPCs. Introducing security cameras for looting challenges.

Weekly News #103
Weekly News #103

Weekly Update: Gathered new asset references and recorded sounds outdoors. Addressed collision and rendering issues. 3D artists to begin work on assets from an abandoned cow farm.