Weekly News #61

Welcome friends, comrades, and lost ones. Here is another portion of the news regarding Lost Region development.
NEW CRAFT MENU
We are finishing the new craft menu and would like to show you how it going to look. Along with the craft menu, we are making a new UI and HUD. Soon we will completely update the UI.

SOUND, REVERB ZONES
Working on the sound is underway. Now the sound will change depending on your location, for example, in caves and tunnels, it becomes deeper and echo-like. Inside houses, the surrounding sound will apply a low-pass filter. Now the sound will help you to determine how close is your enemy, so better sneak up.
OPTIMIZATION
Our programmer is working hard to make the game faster and FPS more stable. The huge work has been done already and we continue to upgrade our game to bring you a good product. That's all for this week. See ya next week ;)
More posts

Weekly Update: New developments include greenhouse for food and medicine, alongside alarms for base security. Stay tuned for further enhancements!

Small items now have unique functions. Players can be placed on the Most Wanted board by factions or other players. Enjoy your weekend!

3D: Improved doors for tactics. Weapons: More firearms coming. Ukraine: Work continues despite challenges; Russian aggression slows. Glory to Ukraine!

Improving AI for wolves and planning realistic reactions for human NPCs. Introducing security cameras for looting challenges.