Weekly News #46

Hello Survivors and welcome to the Weekly News We are close to the public release!
Fixes
Bug fixing work continues
Fixed bugs:
-Fixed player number in the server browser.
-Fixed version in the server browser.
-Fixed ping in the server browser.
-Fixed the wrong height of the Landscape that was causing the character to fly.
-Minor landscape and collision fixes
VoIP
We've added location-based VoIP to the game, so now you will be able to communicate to other players using voice.
Server
We added a time multiplier for server options.
Navigation
To optimize the game, we are working on navigation changes for the NPCs.
New lighting and sky
This week we were mostly working on world lighting and now it looks much better. Also, we added a new Skybox.





Thanks for your support! And hope you enjoy it! Also, this month we will make a Live from the current version of the game with the dev team! The Live will be on Twitch and maybe Steam at the same time.
More posts

New level and remastered old levels in progress. Bleeding effect added for realism. Monitor character's condition for optimal performance. Have a great weekend!

Update: New engine version: The game migrated to Unreal Engine version. Sound: Assigning physical materials for accurate sound effects, plus new guitar tracks in progress.

AI returns with new skins! Updated AI code, minor client fixes, and a sneak peek at the World Map update! Check it out!

Survivor Update: Bug fixes ongoing for inventory, melee weapon damage, chat, and ESC menu. Added recipes for Marauder. Map improvements continue.