Weekly News #46

Hello Survivors and welcome to the Weekly News We are close to the public release!
Fixes
Bug fixing work continues
Fixed bugs:
-Fixed player number in the server browser.
-Fixed version in the server browser.
-Fixed ping in the server browser.
-Fixed the wrong height of the Landscape that was causing the character to fly.
-Minor landscape and collision fixes
VoIP
We've added location-based VoIP to the game, so now you will be able to communicate to other players using voice.
Server
We added a time multiplier for server options.
Navigation
To optimize the game, we are working on navigation changes for the NPCs.
New lighting and sky
This week we were mostly working on world lighting and now it looks much better. Also, we added a new Skybox.





Thanks for your support! And hope you enjoy it! Also, this month we will make a Live from the current version of the game with the dev team! The Live will be on Twitch and maybe Steam at the same time.
More posts

It has been a long time since we posted our last update about upcoming patches, and we have some info to share.

Survivor Update: Fixes include binding bugs, crashes, and mesh material issues. Optimization efforts ongoing with HLODs and light rework to boost FPS.

Weekly Update: Crafting system overhaul underway, introducing hand-made radios and more. New meshes like ultrasound machines enhance gameplay.

Small items now have unique functions. Players can be placed on the Most Wanted board by factions or other players. Enjoy your weekend!