Weekly News #63

#

Hello to all who are still alive, to those who are dead click the respawn button. On to weekly news.


Danger in the dark


Our sound designer was making the night ambient sound, and he came up with a wolf's howl serenade. That was good actually, but very annoying. But then we thought that we could make the night more dangerous and make it more immersive. So now the night has a chance to bring you something deadly, and you will be worn about it through sound. For example, if a large pack of wolves is heading your way you will hear multiple loud howls. So better stay at the fire watchtower with your friends. Although this feature might not come with the upcoming patch, we will try to make it happen. This is one of the ways that we are using sound to tell something to the player and there will be more. So listen carefully.


New Level


Here is one of the new levels that our level designer was working on.

Level Design


Game Design


Unreal Engine 5


That's all for today. Thank you for your time, hope to see You next week ;) 

More posts

Weekly News #128
Weekly News #128

This week: new assets, two mini-games (checkers, darts), environment enhancements, and ongoing mini-games development for safe house entertainment.

Lost Region Alpha
Lost Region Alpha Keys

We are working on the Lost Region website, there we will publish more packs with the game.

LOST REGION WEEKLY
LOST REGION WEEKLY #5

Latest fixes: AI pathfinding upgrades, inventory bug squashes, and backend service improvements. Stay tuned for updates next week!

Lost Region 0.1.0
Lost Region 0.1.0 Update

New sea locations, bunkers, Battle Royal mode, weapon inventory, free camera, backpacks & bug fixes!