Weekly News #63

Hello to all who are still alive, to those who are dead click the respawn button. On to weekly news.
Danger in the dark
Our sound designer was making the night ambient sound, and he came up with a wolf's howl serenade. That was good actually, but very annoying. But then we thought that we could make the night more dangerous and make it more immersive. So now the night has a chance to bring you something deadly, and you will be worn about it through sound. For example, if a large pack of wolves is heading your way you will hear multiple loud howls. So better stay at the fire watchtower with your friends. Although this feature might not come with the upcoming patch, we will try to make it happen. This is one of the ways that we are using sound to tell something to the player and there will be more. So listen carefully.
New Level
Here is one of the new levels that our level designer was working on.



That's all for today. Thank you for your time, hope to see You next week ;)
More posts

At the moment we working on loot spawn points, loot for crafting, and small fixes of current content. The patch will be released on April 13.

New year, new features! Quick commands enhance squad coordination, while explosive tactics get a boost with fire extinguishers and exploding truck wheels. Happy New Year! 🎉

Weekly update of the year: Migration to Unreal Engine 5 in progress for enhanced visuals. Level updates for optimized loading. Thanks for your support! Happy holidays!

Hello! Finalizing new craft menu and UI updates. Enhancing audio with location-based effects. Programmers working on performance optimization. That's all for now. Stay tuned!