Weekly News #63

#

Hello to all who are still alive, to those who are dead click the respawn button. On to weekly news.


Danger in the dark


Our sound designer was making the night ambient sound, and he came up with a wolf's howl serenade. That was good actually, but very annoying. But then we thought that we could make the night more dangerous and make it more immersive. So now the night has a chance to bring you something deadly, and you will be worn about it through sound. For example, if a large pack of wolves is heading your way you will hear multiple loud howls. So better stay at the fire watchtower with your friends. Although this feature might not come with the upcoming patch, we will try to make it happen. This is one of the ways that we are using sound to tell something to the player and there will be more. So listen carefully.


New Level


Here is one of the new levels that our level designer was working on.

Level Design


Game Design


Unreal Engine 5


That's all for today. Thank you for your time, hope to see You next week ;) 

More posts

Lost Region
Lost Region

Unfortunately, in 2014 we lost one of our teammates and could not continue with Bad Day development

Weekly News #132
Weekly News #132

Weekly Update: Weapon care enhanced with repair tools. Degradation mechanics introduced. More updates soon!

Weekly News #107
Weekly News #107

Welcome to this week's update! New detailed meshes from our 3D designers. Progress on transitioning to Unreal Engine 5. Landscape rework ongoing. Stay tuned for more updates next week!

Lost Region IndieGoGo
Lost Region IndieGoGo Campaign

We want to give some news about upcoming crowdfunding campaign on Indiegogo that will be launched tomorrow.