Weekly News #63

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Hello to all who are still alive, to those who are dead click the respawn button. On to weekly news.


Danger in the dark


Our sound designer was making the night ambient sound, and he came up with a wolf's howl serenade. That was good actually, but very annoying. But then we thought that we could make the night more dangerous and make it more immersive. So now the night has a chance to bring you something deadly, and you will be worn about it through sound. For example, if a large pack of wolves is heading your way you will hear multiple loud howls. So better stay at the fire watchtower with your friends. Although this feature might not come with the upcoming patch, we will try to make it happen. This is one of the ways that we are using sound to tell something to the player and there will be more. So listen carefully.


New Level


Here is one of the new levels that our level designer was working on.

Level Design


Game Design


Unreal Engine 5


That's all for today. Thank you for your time, hope to see You next week ;) 

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Weekly News #104
Weekly News #104

Here's a quick update: Improved animal sounds for a more immersive experience. Progress on the ARS Rotor&Motor location for exciting loot hunts. More updates coming soon!

Weekly News #142
Weekly News #142

Weekly Update: New interactive details added for scavenging. Introducing energy parameter for fatigue management. More updates next week!

Weekly News #128
Weekly News #128

This week: new assets, two mini-games (checkers, darts), environment enhancements, and ongoing mini-games development for safe house entertainment.

Happy Holidays to
Happy Holidays to All Gamers!

Happy Holidays from Farom Studio! 🎄✨ Wishing gamers worldwide epic wins and joyful gaming sessions. Cheers to health, happiness, and high scores! May your gaming be merry and bright!