Weekly News #64

How ya all doing guys? I hope awesome. Let's get to the weekly news.
Weapon modification
We've been working on the weapon modification menu, now you can modify your weapon from the inventory UI. It will make inventory management and weapon modification even more convenient.

As you can see on the screenshot, now you will be able to see the weapon stats and a detailed description of all the modifications. In the future, you will be able to make an entirely different gun from the stock gun. Although not all guns are eligible for modifications, you will still be able to put some scope on them, but some parts can't be replaced because of the weapon's construction. Work is still in progress, but we are getting there. Outside of the news we've been testing the new sound engine, found some bugs, and fixing it right now. That's all for this week. Have a great upcoming weekend guys ;)
More posts

We're back from Gamescom, and it was incredible! From networking with studios to exploring innovations, it was a blast. Thanks to the organizers and the Ukrainian stand. Check our socials for highlights!

Update: Food and water system rebalanced, map added with minor coordinate adjustments, interaction animations improved, and ongoing world optimization.

Survivor Update: UI improvements near completion for dialog system. Quest system nearing completion. Work on new locations begun, with ongoing map improvements.

This week's focus: Blueprint optimization for smoother gameplay. Bug fixes from testers include naming, collision, and inventory issues. Keep surviving, and see you next week!