
How ya all doing guys? I hope awesome. Let's get to the weekly news.
We've been working on the weapon modification menu, now you can modify your weapon from the inventory UI. It will make inventory management and weapon modification even more convenient.

As you can see on the screenshot, now you will be able to see the weapon stats and a detailed description of all the modifications. In the future, you will be able to make an entirely different gun from the stock gun. Although not all guns are eligible for modifications, you will still be able to put some scope on them, but some parts can't be replaced because of the weapon's construction. Work is still in progress, but we are getting there. Outside of the news we've been testing the new sound engine, found some bugs, and fixing it right now. That's all for this week. Have a great upcoming weekend guys ;)

Updating squad features for better coordination and loot tracking, along with progress on a new expansive level. Stay tuned for more updates next week!

Ability system implementation is almost complete. New level design in progress: a simple yet engaging campsite. Gratitude extended to the community for ongoing support.

Update: New engine version: The game migrated to Unreal Engine version. Sound: Assigning physical materials for accurate sound effects, plus new guitar tracks in progress.

New level added for enhanced gameplay. Nighttime becomes immersive and dangerous with new sound features. Stay tuned for more updates next week!