Weekly News #64

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How ya all doing guys? I hope awesome. Let's get to the weekly news.


Weapon modification


We've been working on the weapon modification menu, now you can modify your weapon from the inventory UI. It will make inventory management and weapon modification even more convenient.

Game Development


As you can see on the screenshot, now you will be able to see the weapon stats and a detailed description of all the modifications. In the future, you will be able to make an entirely different gun from the stock gun. Although not all guns are eligible for modifications, you will still be able to put some scope on them, but some parts can't be replaced because of the weapon's construction. Work is still in progress, but we are getting there. Outside of the news we've been testing the new sound engine, found some bugs, and fixing it right now. That's all for this week. Have a great upcoming weekend guys ;) 

More posts

Update news
Update news

We rarely post something here, as we are so busy with updates that we try to deliver 2-3 times a week.

Weekly News #85
Weekly News #85

Caves completed, providing hiding spots for enemies and hidden loot. Sound optimization ongoing, with FMOD engine enhancing immersion. Stay sharp and keep surviving!

Lost Region Development
Lost Region Development Update

Update: Enhanced character animations, UI redesign, and ongoing world expansion. Stay tuned for more game developments from Farom Studio Team.

Weekly news #49
Weekly news #49

Bug fixes ongoing, including inventory and character customization issues. New eating and healing animations added. Release date postponed to November 19 due to Covid.