
How ya all doing guys? I hope awesome. Let's get to the weekly news.
We've been working on the weapon modification menu, now you can modify your weapon from the inventory UI. It will make inventory management and weapon modification even more convenient.

As you can see on the screenshot, now you will be able to see the weapon stats and a detailed description of all the modifications. In the future, you will be able to make an entirely different gun from the stock gun. Although not all guns are eligible for modifications, you will still be able to put some scope on them, but some parts can't be replaced because of the weapon's construction. Work is still in progress, but we are getting there. Outside of the news we've been testing the new sound engine, found some bugs, and fixing it right now. That's all for this week. Have a great upcoming weekend guys ;)

Weekly Update: Trade System: Prices set with minimum limits for fairness. Ammo Upgrades: Poison, piercing, and shrapnel types added. Enjoy your weekend! More next week!

Happy New Year! Exciting updates ahead: city development underway, improved animations, and cutting-edge NVidia GameWorks features coming soon!

Today we want to share some new screenshots and answer comments and questions from users.

Discover the Modern Weapon Pack Vol.1 by Farom Studio on Fab! High-quality 3D models for Unreal Engine 5.4, featuring iconic firearms and a shooting range. Perfect for immersive game realism!