Weekly News #47

#

Hello Survivors and welcome to the Weekly News.

Fixes
Bug fixing work continues.
Fixed bugs:
-Fixed weird targeting with a cudgel or any other melee weapon.
-Fixed canvas collision at the Supermarket.
-Fixed collision of the crafted door frame.
-Fixed light settings of the 1st floor of the Construction site.
-Fixed sound effects at Supermarket and Swamp.

Animations
We are updating our animations, this week we've added pickup animation to almost all pickup items.

Options
Based on users' requests the VSync option has been added to the game.

Torch
The torch has been returned to the game, at the moment we are polishing it.

Game Features


Game Updates


Thanks for your support! And hope you enjoy it!

More posts

Dev Blog #1
Dev Blog #1 – Welcome to the Age After Age!

Hello everyone, and welcome to the very first development blog for Age After Age!

Weekly News #62
Weekly News #62

Hey everyone! Revamped UI for improved usability. Exciting new terrain in development. Stay tuned for test builds and feature-packed updates. See you next time!

Weekly News #99
Weekly News #99

Bug fixing ongoing. New meshes for car service centers in progress. Preparing update for public tests focusing on NPC and AI. Join us in the test branch for early testing.

Weekly News #74
Weekly News #74

In this update: Optimization: Improved render distance for LODs to enhance FPS stability. Music: New guitar tracks added to the game.