Weekly News #47

Hello Survivors and welcome to the Weekly News.
Fixes
Bug fixing work continues.
Fixed bugs:
-Fixed weird targeting with a cudgel or any other melee weapon.
-Fixed canvas collision at the Supermarket.
-Fixed collision of the crafted door frame.
-Fixed light settings of the 1st floor of the Construction site.
-Fixed sound effects at Supermarket and Swamp.
Animations
We are updating our animations, this week we've added pickup animation to almost all pickup items.
Options
Based on users' requests the VSync option has been added to the game.
Torch
The torch has been returned to the game, at the moment we are polishing it.


Thanks for your support! And hope you enjoy it!
More posts

Exciting updates this week! Sound optimization underway, fixing reverb zone issues. Plus, get ready for a radio feature with rock versions of guitar tracks!

Tailoring: Craft and repair clothes. Local Bosses: Bandits grow stronger with success. See you next week!

Exciting updates in Lost Region! "Get Rest for the Wicked" boosts mercs offline, enhances base production. Map expansion for strategic gameplay. Custom Gun Crafting offers weapon customization.

Shooting mechanics now consider player position for accuracy. Melee combat and burn effects from explosions are also in development.