Weekly News #47

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Hello Survivors and welcome to the Weekly News.

Fixes
Bug fixing work continues.
Fixed bugs:
-Fixed weird targeting with a cudgel or any other melee weapon.
-Fixed canvas collision at the Supermarket.
-Fixed collision of the crafted door frame.
-Fixed light settings of the 1st floor of the Construction site.
-Fixed sound effects at Supermarket and Swamp.

Animations
We are updating our animations, this week we've added pickup animation to almost all pickup items.

Options
Based on users' requests the VSync option has been added to the game.

Torch
The torch has been returned to the game, at the moment we are polishing it.

Game Features


Game Updates


Thanks for your support! And hope you enjoy it!

More posts

Weekly News #122
Weekly News #122

Shotgun development progresses; versatile functionality is planned. Unreal Engine 5 release version tested; promising upgrades noted.

Weekly News #42
Weekly News #42

Bug fixes are ongoing. We've added new visual and audio effects to simulate fatigue during long runs. Additionally work on character customization, is progressing.

Weekly News #101
Weekly News #101

Weekly Update: Sound: Recorded natural sounds for immersion. Map Upgrades: Ongoing updates for enhanced gameplay. Level Updates: Improvements in progress.

New website
New website

Hello everyone, we are excited to announce that we have a new website! We have it in English and Russian.