Weekly News #47

#

Hello Survivors and welcome to the Weekly News.

Fixes
Bug fixing work continues.
Fixed bugs:
-Fixed weird targeting with a cudgel or any other melee weapon.
-Fixed canvas collision at the Supermarket.
-Fixed collision of the crafted door frame.
-Fixed light settings of the 1st floor of the Construction site.
-Fixed sound effects at Supermarket and Swamp.

Animations
We are updating our animations, this week we've added pickup animation to almost all pickup items.

Options
Based on users' requests the VSync option has been added to the game.

Torch
The torch has been returned to the game, at the moment we are polishing it.

Game Features


Game Updates


Thanks for your support! And hope you enjoy it!

More posts

LOST REGION WEEKLY
LOST REGION WEEKLY #4

AI returns with new skins! Updated AI code, minor client fixes, and a sneak peek at the World Map update! Check it out!

Weekly News #107
Weekly News #107

Welcome to this week's update! New detailed meshes from our 3D designers. Progress on transitioning to Unreal Engine 5. Landscape rework ongoing. Stay tuned for more updates next week!

Lost Region Development
Lost Region Development Update 20 Mar

We run pre-public tests and testing of all features. The rework of the project is almost finished and there is not much left for migration from blueprints

Lost Region 0.1.0
Lost Region 0.1.0 Update

New sea locations, bunkers, Battle Royal mode, weapon inventory, free camera, backpacks & bug fixes!