Weekly News #47

Hello Survivors and welcome to the Weekly News.
Fixes
Bug fixing work continues.
Fixed bugs:
-Fixed weird targeting with a cudgel or any other melee weapon.
-Fixed canvas collision at the Supermarket.
-Fixed collision of the crafted door frame.
-Fixed light settings of the 1st floor of the Construction site.
-Fixed sound effects at Supermarket and Swamp.
Animations
We are updating our animations, this week we've added pickup animation to almost all pickup items.
Options
Based on users' requests the VSync option has been added to the game.
Torch
The torch has been returned to the game, at the moment we are polishing it.


Thanks for your support! And hope you enjoy it!
More posts

Enhanced explosions with unique effects. Beta tests soon. Introducing security cameras. Stay tuned for updates. See you next week!

Weekly Update: Added road details like speed bumps and trash cans. Integrating Metahuman for high-quality character creation. Progress continues despite challenges.

New sniper rifles with customizable scopes and skill system for precision shooting. Development may experience delays due to situation in Ukraine.

New versatile shotgun under development. Doubles as a tool for breaking locks and providing light. Additional items like flashlight and knives will complement it.