Weekly News #47

Hello Survivors and welcome to the Weekly News.
Fixes
Bug fixing work continues.
Fixed bugs:
-Fixed weird targeting with a cudgel or any other melee weapon.
-Fixed canvas collision at the Supermarket.
-Fixed collision of the crafted door frame.
-Fixed light settings of the 1st floor of the Construction site.
-Fixed sound effects at Supermarket and Swamp.
Animations
We are updating our animations, this week we've added pickup animation to almost all pickup items.
Options
Based on users' requests the VSync option has been added to the game.
Torch
The torch has been returned to the game, at the moment we are polishing it.


Thanks for your support! And hope you enjoy it!
More posts

Optimization and crafting improvements underway. New animations in progress. Stay tuned for updates and screenshots. Stick around for more action!

New map, crafting system, weapons, minimap, animations, interface redesign, character clothing, interactive flora, and cooking recipes added!

We rarely post something here, as we are so busy with updates that we try to deliver 2-3 times a week.

Update: Enhanced character animations, UI redesign, and ongoing world expansion. Stay tuned for more game developments from Farom Studio Team.