Weekly News #47

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Hello Survivors and welcome to the Weekly News.

Fixes
Bug fixing work continues.
Fixed bugs:
-Fixed weird targeting with a cudgel or any other melee weapon.
-Fixed canvas collision at the Supermarket.
-Fixed collision of the crafted door frame.
-Fixed light settings of the 1st floor of the Construction site.
-Fixed sound effects at Supermarket and Swamp.

Animations
We are updating our animations, this week we've added pickup animation to almost all pickup items.

Options
Based on users' requests the VSync option has been added to the game.

Torch
The torch has been returned to the game, at the moment we are polishing it.

Game Features


Game Updates


Thanks for your support! And hope you enjoy it!

More posts

Weekly News #133
Weekly News #133

Weekly Update: Checkers mini-game nearing completion. New character leveling tools introduced, enhancing dexterity. Stay tuned for more updates!

Weekly News #90
Weekly News #90

This week: UI optimization nearly complete, improving gameplay experience. Plus, our level designer is crafting a new level—exciting updates ahead!

Weekly News #57
Weekly News #57

Holiday Recap: New sound engine implemented. Level improvements ongoing. UX/UI enhancements in progress. Stay tuned for updates. Wishing you a great year ahead!

Lost Region Plans
Lost Region Plans

hanks to our users, at the early stages of the alpha we realized that the game requires a lot of changes.