Weekly News #47

Hello Survivors and welcome to the Weekly News.
Fixes
Bug fixing work continues.
Fixed bugs:
-Fixed weird targeting with a cudgel or any other melee weapon.
-Fixed canvas collision at the Supermarket.
-Fixed collision of the crafted door frame.
-Fixed light settings of the 1st floor of the Construction site.
-Fixed sound effects at Supermarket and Swamp.
Animations
We are updating our animations, this week we've added pickup animation to almost all pickup items.
Options
Based on users' requests the VSync option has been added to the game.
Torch
The torch has been returned to the game, at the moment we are polishing it.


Thanks for your support! And hope you enjoy it!
More posts

New 3D designers onboarded, accelerating content creation. Check out their work on car repair stations. Also, we're in the semi-finals of the DEV contest. Support us by voting!

Updating squad features for better coordination and loot tracking, along with progress on a new expansive level. Stay tuned for more updates next week!

New effects like cold weather impacting stealth. Stay tuned for raiding mechanics update next week! See you then!

Introducing negative character traits like claustrophobia and adding visual effects for transitioning between indoor and outdoor environments.