Weekly News #47

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Hello Survivors and welcome to the Weekly News.

Fixes
Bug fixing work continues.
Fixed bugs:
-Fixed weird targeting with a cudgel or any other melee weapon.
-Fixed canvas collision at the Supermarket.
-Fixed collision of the crafted door frame.
-Fixed light settings of the 1st floor of the Construction site.
-Fixed sound effects at Supermarket and Swamp.

Animations
We are updating our animations, this week we've added pickup animation to almost all pickup items.

Options
Based on users' requests the VSync option has been added to the game.

Torch
The torch has been returned to the game, at the moment we are polishing it.

Game Features


Game Updates


Thanks for your support! And hope you enjoy it!

More posts

Weekly News #28
Weekly News #28

Survivor Update: Fixed clothing duplication in inventory. Optimized road splines to prevent loading issues. Various fixes including collision and landscape improvements.

Weekly News #103
Weekly News #103

Weekly Update: Gathered new asset references and recorded sounds outdoors. Addressed collision and rendering issues. 3D artists to begin work on assets from an abandoned cow farm.

Weekly News #129
Weekly News #129

3D designers creating sports gear for world detail and character improvement. Health system revamp includes treating injuries and managing vitals.

Happy Holidays!!!!
Happy Holidays!!!!

🎄 Merry Christmas and Happy New Year from Farom Studio! 🎉 Thank you for your support and best wishes for the holiday season and the year ahead! 🌟 Let's make 2022 amazing together! 🎁🎮