Weekly News #47

Hello Survivors and welcome to the Weekly News.
Fixes
Bug fixing work continues.
Fixed bugs:
-Fixed weird targeting with a cudgel or any other melee weapon.
-Fixed canvas collision at the Supermarket.
-Fixed collision of the crafted door frame.
-Fixed light settings of the 1st floor of the Construction site.
-Fixed sound effects at Supermarket and Swamp.
Animations
We are updating our animations, this week we've added pickup animation to almost all pickup items.
Options
Based on users' requests the VSync option has been added to the game.
Torch
The torch has been returned to the game, at the moment we are polishing it.


Thanks for your support! And hope you enjoy it!
More posts

Hello everyone, we are excited to announce that we have a new website! We have it in English and Russian.

Quick update: We're revamping the weapon modification menu, making it accessible from your inventory UI. Testing the new sound engine and addressing bugs. Stay tuned for more updates!

New patch improves optimization, adds equip option for craftable items, restricts running while eating/drinking, and introduces server management console commands.

This week: Bugs fixed based on testers' feedback. New level in progress, stay tuned for updates! Thank you for your support. See you next time!