Weekly News #47

Hello Survivors and welcome to the Weekly News.
Fixes
Bug fixing work continues.
Fixed bugs:
-Fixed weird targeting with a cudgel or any other melee weapon.
-Fixed canvas collision at the Supermarket.
-Fixed collision of the crafted door frame.
-Fixed light settings of the 1st floor of the Construction site.
-Fixed sound effects at Supermarket and Swamp.
Animations
We are updating our animations, this week we've added pickup animation to almost all pickup items.
Options
Based on users' requests the VSync option has been added to the game.
Torch
The torch has been returned to the game, at the moment we are polishing it.


Thanks for your support! And hope you enjoy it!
More posts

Introducing weapon stands for player bases, allowing display and quick access. Weapons now degrade over time, requiring repairs.

Exciting updates this week: New guitar tracks recorded for ambiance. Revamped faction icons with improved design. Ongoing game development and UI enhancements. Stay tuned for more updates!

Update: Food and water system rebalanced, map added with minor coordinate adjustments, interaction animations improved, and ongoing world optimization.

We run pre-public tests and testing of all features. The rework of the project is almost finished and there is not much left for migration from blueprints