Weekly News #74

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Hello everyone! On to the news.


Optimization


The best way to show that you love your players is to optimize things! That's why we are optimizing everything and always. Today's optimization will be about the render distance of LODs'. Since most meshes use standard LODs settings, you need to manually set up their render distance option. Previously, most buildings changed their detail level from a large distance, which caused the game to freeze. Now their detail level changes from the short distance which will increase the stable FPS.

Before

Streaming


After

Game Optimization


Music


There are a bunch of new tracks coming to the game. Here are guitar tracks that you will be able to hear.

https://youtu.be/US9vQfPDr-w
 

More posts

Weekly New #164
Weekly New #164

Introducing negative character traits like claustrophobia and adding visual effects for transitioning between indoor and outdoor environments.

Weekly News #168
Weekly News #168

Gun durability system added: Guns degrade over time, risk explosion if worn. Optimize game performance for smoother experience. Stay tuned for more updates!

Weekly News #190
Weekly News #190

Faction HQs now offer secure exits and activities for players with neutral faction relations. Players can raid faction bases for specific technologies.

Weekly News #83
Weekly News #83

Icons resized for consistency. Critical bugs resolved, thanks to testers' help. Enjoy the summer, see you next week!