Weekly News #74

Hello everyone! On to the news.
Optimization
The best way to show that you love your players is to optimize things! That's why we are optimizing everything and always. Today's optimization will be about the render distance of LODs'. Since most meshes use standard LODs settings, you need to manually set up their render distance option. Previously, most buildings changed their detail level from a large distance, which caused the game to freeze. Now their detail level changes from the short distance which will increase the stable FPS.
Before

After

Music
There are a bunch of new tracks coming to the game. Here are guitar tracks that you will be able to hear.
https://youtu.be/US9vQfPDr-w
More posts

This week: Trade: Direct exchange and trading in development, boosting player interaction. Grenade update: Frag, flashbang, smoke grenades, and Molotov cocktails.

Welcome to this week's update! New detailed meshes from our 3D designers. Progress on transitioning to Unreal Engine 5. Landscape rework ongoing. Stay tuned for more updates next week!

Unity is a cross-platform game development engine created by Unity Technologies. It enables developers to create 2D and 3D games for almost every platform you can think of: PC, consoles, mobile devices, and even AR/VR platforms

Improving AI for wolves and planning realistic reactions for human NPCs. Introducing security cameras for looting challenges.