Weekly News #74

Hello everyone! On to the news.
Optimization
The best way to show that you love your players is to optimize things! That's why we are optimizing everything and always. Today's optimization will be about the render distance of LODs'. Since most meshes use standard LODs settings, you need to manually set up their render distance option. Previously, most buildings changed their detail level from a large distance, which caused the game to freeze. Now their detail level changes from the short distance which will increase the stable FPS.
Before

After

Music
There are a bunch of new tracks coming to the game. Here are guitar tracks that you will be able to hear.
https://youtu.be/US9vQfPDr-w
More posts

Weekly Update: Base Upgrade: Greenhouse Level 3 boosts food production and introduces medicinal herbs. Group Dynamics: New "Knocked Out" condition enhances teamwork.

Airport development continues, guarded by Sentinel Alliance. QA underway, turning bugs into potential features. Have a great weekend! 😉

Weekly Update: Trade System: Prices set with minimum limits for fairness. Ammo Upgrades: Poison, piercing, and shrapnel types added. Enjoy your weekend! More next week!

Small items now have unique functions. Players can be placed on the Most Wanted board by factions or other players. Enjoy your weekend!