Weekly News #74

#

Hello everyone! On to the news.


Optimization


The best way to show that you love your players is to optimize things! That's why we are optimizing everything and always. Today's optimization will be about the render distance of LODs'. Since most meshes use standard LODs settings, you need to manually set up their render distance option. Previously, most buildings changed their detail level from a large distance, which caused the game to freeze. Now their detail level changes from the short distance which will increase the stable FPS.

Before

Streaming


After

Game Optimization


Music


There are a bunch of new tracks coming to the game. Here are guitar tracks that you will be able to hear.

https://youtu.be/US9vQfPDr-w
 

More posts

Weekly News #173
Weekly News #173

Shooting: Thin cover not safe, rethink strategy. Raids: Return to base needed, choose wisely. Stay tuned for more updates!

New website
New website

Hello everyone, we are excited to announce that we have a new website! We have it in English and Russian.

Weekly News #74
Weekly News #74

In this update: Optimization: Improved render distance for LODs to enhance FPS stability. Music: New guitar tracks added to the game.

Weekly News #67
Weekly News #67

Ability system implementation is almost complete. New level design in progress: a simple yet engaging campsite. Gratitude extended to the community for ongoing support.