Weekly News #74

Hello everyone! On to the news.
Optimization
The best way to show that you love your players is to optimize things! That's why we are optimizing everything and always. Today's optimization will be about the render distance of LODs'. Since most meshes use standard LODs settings, you need to manually set up their render distance option. Previously, most buildings changed their detail level from a large distance, which caused the game to freeze. Now their detail level changes from the short distance which will increase the stable FPS.
Before

After

Music
There are a bunch of new tracks coming to the game. Here are guitar tracks that you will be able to hear.
https://youtu.be/US9vQfPDr-w
More posts

Weekly Update: New hacking mini-game and lockpicking in progress. Temperature system implemented, affecting player abilities. Gear up accordingly.

Map updates ongoing, new level in progress. Bug fixing for upcoming public test. Stay tuned!

We've been hard at work fixing bugs and enhancing the game. Exciting updates include squad member icons on the map for better coordination and improvements to water physics.

Happy Holidays from Farom Studio! 🎄 Thanks for your support as we've grown. Here's to a resilient New Year ahead. Merry Christmas! 🎅🎮