Weekly News #79

Welcome to the weekly news. :)
Finishing the new UI and HUD
The new UI and HUD are almost finished, we need to polish some things and fix the issues that were found. Unless there will be some changes, it shouldn't take much time. We can't wait to show you the new UI, but first things first.
Map upgrade Canyon
Our level designer continues to upgrade the map, this week he was in the rock mood, and the new upgrade includes a small canyon, so watch yourself, who knows what traps he put there? For viewers free of charge.




Have a great weekend and until next time. :)
More posts

New electric devices for immersion and functionality, Welcome our new team members: a 3D designer and a C++ developer.

Latest fixes: AI pathfinding upgrades, inventory bug squashes, and backend service improvements. Stay tuned for updates next week!

Exciting updates this week: New guitar tracks recorded for ambiance. Revamped faction icons with improved design. Ongoing game development and UI enhancements. Stay tuned for more updates!

Weekly Update: Base upgrades: Enhanced greenhouse and more for efficiency. Ability System: Managing player abilities for better gameplay. Exciting progress!