Weekly News #83

Hello guys and welcome to the weekly news.
Icons rework
We've received some feedback regarding icons, some of them weren't exactly the correct size. We are fixing this small issue and making a standard size so in the future there should be no issues with icons,

Round of bug fixes
This week, we were fixing bugs, our greatest enemy. The good news is, that all of the critical bugs are now fixed, and more could appear after implementing new features, but the old ones should no longer be trouble, Great thanks to testers for helping us to fight this mortal foe (the great and scary bugs).
Hope you all have a great summer going on and cya next week.
More posts

Survivor Update: NPC appearance improved, animations reworked. Continued work on map enhancements. Thanks for your support! Have a great weekend.

We're nearing the public release with ongoing bug fixes and new features, Join us for a live preview of the current version on Twitch and possibly Steam this month!

Hey everyone! Revamped UI for improved usability. Exciting new terrain in development. Stay tuned for test builds and feature-packed updates. See you next time!

Update: Food and water system rebalanced, map added with minor coordinate adjustments, interaction animations improved, and ongoing world optimization.