Weekly News #83

Hello guys and welcome to the weekly news.
Icons rework
We've received some feedback regarding icons, some of them weren't exactly the correct size. We are fixing this small issue and making a standard size so in the future there should be no issues with icons,

Round of bug fixes
This week, we were fixing bugs, our greatest enemy. The good news is, that all of the critical bugs are now fixed, and more could appear after implementing new features, but the old ones should no longer be trouble, Great thanks to testers for helping us to fight this mortal foe (the great and scary bugs).
Hope you all have a great summer going on and cya next week.
More posts

In this patch: New HUD: More informative and fancy, enhancing player management. Bug fixes: Addressing various types of bugs, including functional, visual, and logic bugs.

Welcome Survivors! This week, we focused on fixing bugs related to inventory, weapons, and animations. Our map is also receiving updates.

We had a delay with the release of the patch, so we decided to make optimizations and update the world.

Exciting updates this week! Weapon customization UI getting a logical upgrade, fixing critical bugs. Also, fine-tuning map details for better immersion. Stay tuned for more!