
Hello guys and welcome to the weekly news.
We've received some feedback regarding icons, some of them weren't exactly the correct size. We are fixing this small issue and making a standard size so in the future there should be no issues with icons,

This week, we were fixing bugs, our greatest enemy. The good news is, that all of the critical bugs are now fixed, and more could appear after implementing new features, but the old ones should no longer be trouble, Great thanks to testers for helping us to fight this mortal foe (the great and scary bugs).
Hope you all have a great summer going on and cya next week.

Bug fixes are ongoing. We've added new visual and audio effects to simulate fatigue during long runs. Additionally work on character customization, is progressing.

Implementing a new weapon damage system based on shot location and introducing an upgraded explosion system for demolishing buildings.

Latest Lost Region Updates: Quests and in-game guide in progress for player ease. Upgrading to Unreal Engine 4.26 for stability. New crafted items by our 3D designer. Stay tuned!

Here's the concise weekly update: New level design unveiled: block posts introduced. Optimization efforts continue for smoother gameplay. Positive progress reported in test results.