Weekly News #83

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Hello guys and welcome to the weekly news.


Icons rework


We've received some feedback regarding icons, some of them weren't exactly the correct size. We are fixing this small issue and making a standard size so in the future there should be no issues with icons,

Icons Development


Round of bug fixes


This week, we were fixing bugs, our greatest enemy. The good news is, that all of the critical bugs are now fixed, and more could appear after implementing new features, but the old ones should no longer be trouble, Great thanks to testers for helping us to fight this mortal foe (the great and scary bugs).

Hope you all have a great summer going on and cya next week.

More posts

Weekly News #133
Weekly News #133

Weekly Update: Checkers mini-game nearing completion. New character leveling tools introduced, enhancing dexterity. Stay tuned for more updates!

Weekly News #179
Weekly News #179

Ladders now climbable, NPCs may surrender or flee. More movement options and AI improvements coming. Enjoy your weekend!

Weekly News #163
Weekly News #163

Shooting mechanics now consider player position for accuracy. Melee combat and burn effects from explosions are also in development.

Weekly News #188
Weekly News #188

New traps and specialized mercenaries introduced. Enjoy your weekend! See you next week!