Weekly News #83

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Hello guys and welcome to the weekly news.


Icons rework


We've received some feedback regarding icons, some of them weren't exactly the correct size. We are fixing this small issue and making a standard size so in the future there should be no issues with icons,

Icons Development


Round of bug fixes


This week, we were fixing bugs, our greatest enemy. The good news is, that all of the critical bugs are now fixed, and more could appear after implementing new features, but the old ones should no longer be trouble, Great thanks to testers for helping us to fight this mortal foe (the great and scary bugs).

Hope you all have a great summer going on and cya next week.

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Seasonal Control: Faction priorities shift with seasons, affecting player rewards. Hostage Rewards: Captured hostages yield valuable loot but could provoke faction reprisal.

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Exciting updates ahead: New animations and character customization coming soon, backend migration complete, and world improvements on the horizon.

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Latest fixes: AI pathfinding upgrades, inventory bug squashes, and backend service improvements. Stay tuned for updates next week!

Weekly News #85
Weekly News #85

Caves completed, providing hiding spots for enemies and hidden loot. Sound optimization ongoing, with FMOD engine enhancing immersion. Stay sharp and keep surviving!