Weekly News #83

Hello guys and welcome to the weekly news.
Icons rework
We've received some feedback regarding icons, some of them weren't exactly the correct size. We are fixing this small issue and making a standard size so in the future there should be no issues with icons,

Round of bug fixes
This week, we were fixing bugs, our greatest enemy. The good news is, that all of the critical bugs are now fixed, and more could appear after implementing new features, but the old ones should no longer be trouble, Great thanks to testers for helping us to fight this mortal foe (the great and scary bugs).
Hope you all have a great summer going on and cya next week.
More posts

Weekly Update: Fuel and electricity mechanics for player bases. Map rework adds hidden areas with puzzles. Lost Region transitions to Free-to-Play!

Players pick from hidden cave, farm, or industrial bases, each with unique benefits. Crafting becomes a money-making opportunity for top-quality gear. Happy weekend!

Update on old levels: 3D designers working on new meshes for visual overhaul. Tech artists focusing on lights rework for optimized FPS. Animations and sound enhancements planned.

New level and remastered old levels in progress. Bleeding effect added for realism. Monitor character's condition for optimal performance. Have a great weekend!