Weekly News #84

Weekly news is online. Here is what we have for You today.
Roads rework
In Lost Region, there are two troubles, roads and fools. We are working on fixing one of the troubles, the roads. We are working on the road's rework. Reworking meshes, merging them so there will be no sudden road brakes, and simply making them prettier. We will show some fragments once it is done.
Deep caves
As it was stated before, our level designer is working on the huge cave level, Using this hidden path you will be able to enter caves from one side of the map and get lost eventually, but with luck, you'll exit on the other side of the map. Will it be faster than actually walking on the surface? Most likely not. Will it be safer? It depends, but still most likely not. Is walking through caves a good idea? When it even was a good idea?


That's all for today's weekly, cya next week. :)
More posts

Improved radio communication and base resupply. New recruitment methods for mercenaries. Have a great weekend! See you next week!

Hello everyone, we are excited to announce that we have a new website! We have it in English and Russian.

Update: New engine version: The game migrated to Unreal Engine version. Sound: Assigning physical materials for accurate sound effects, plus new guitar tracks in progress.

At the moment we working on loot spawn points, loot for crafting, and small fixes of current content. The patch will be released on April 13.