Weekly News #84

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Weekly news is online. Here is what we have for You today.


Roads rework


In Lost Region, there are two troubles, roads and fools. We are working on fixing one of the troubles, the roads. We are working on the road's rework. Reworking meshes, merging them so there will be no sudden road brakes, and simply making them prettier. We will show some fragments once it is done.


Deep caves


As it was stated before, our level designer is working on the huge cave level, Using this hidden path you will be able to enter caves from one side of the map and get lost eventually, but with luck, you'll exit on the other side of the map. Will it be faster than actually walking on the surface? Most likely not. Will it be safer? It depends, but still most likely not. Is walking through caves a good idea? When it even was a good idea?

Level Design


Optimization


That's all for today's weekly, cya next week. :)

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Weekly News #83
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Icons resized for consistency. Critical bugs resolved, thanks to testers' help. Enjoy the summer, see you next week!

Weekly News #69
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Exciting updates this week: New guitar tracks recorded for ambiance. Revamped faction icons with improved design. Ongoing game development and UI enhancements. Stay tuned for more updates!