Weekly News #85

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Hello and welcome to another weekly.


Finished caves


Our level designer has finished the caves but be worried there are many spots where enemies can hide. Loot also will be hidden from the eyes of the survivors. There may be hidden doors in the cave ;)

Level Art


Game Design


Game Development


Unreal Engine Development


Sound optimization


In one of the weeklies, we stated that now we are using the FMOD sound engine, and the work continues. We've added many reverb zones, so now shooting inside sounds different from shooting outside, the rain will sound different from the inside, etc. Also in some areas, you will not be able to hear your surroundings, for example, standing under the waterfall. Also, our sound designer is working on the state music, which will change depending on the situation.

Ok guys, dismiss, and get back to your survival routine. :)

More posts

Weekly News #27
Weekly News #27

Survivor Update: Fixing inventory bugs. Optimizing road landscapes. Cave level complete, moving to new levels soon. Stay tuned for more updates!

Weekly News #35
Weekly News #35

Survivor Update: Added color correction for color blindness. Bug fixes ongoing for building system, animations, and level issues.

Latest News
Latest News

Here is some latest news about our project: Xbox One, New UI, and Community Forum. check for more!

Lost Region Alpha
Lost Region Alpha Keys

We are working on the Lost Region website, there we will publish more packs with the game.