Weekly News #85

Hello and welcome to another weekly.
Finished caves
Our level designer has finished the caves but be worried there are many spots where enemies can hide. Loot also will be hidden from the eyes of the survivors. There may be hidden doors in the cave ;)




Sound optimization
In one of the weeklies, we stated that now we are using the FMOD sound engine, and the work continues. We've added many reverb zones, so now shooting inside sounds different from shooting outside, the rain will sound different from the inside, etc. Also in some areas, you will not be able to hear your surroundings, for example, standing under the waterfall. Also, our sound designer is working on the state music, which will change depending on the situation.
Ok guys, dismiss, and get back to your survival routine. :)
More posts

Character origin stories will influence abilities and skills, while cars are becoming a significant feature, requiring construction or purchase.

We are glad to announce that from today, we will publish weekly update news each Friday.

Hello Survivors, This week: Bug fixes ongoing. Added VSync option. New pickup animations. Torch reintroduced. Thanks for your support!

Optimization and crafting improvements underway. New animations in progress. Stay tuned for updates and screenshots. Stick around for more action!