Weekly News #129

Traits
This is 2 in 1 information. Our 3D designers are working right now on the sports gear, that you can use to work out with your character. The new assets will be used as additional detail to the world, and also as a tool, that you can use to increase your character capabilities.
You will be able to train your character and improve him as any person can do IRL, we will show more details in the future, and right now we are working on a basic implementation and dependencies walkthrough.





Health
And another 2 in 1 information. We are working on the improvement of the character vitals and also working on the ways that you can treat different injuries. New assets are providing some idea of it, but to make it clear, characters will be more valuable in the upcoming update, so it would be a bad idea to just simply power the game and try to rush somewhere.
As you may know not only do bullets kill, but there are many dangerous things, for example, COVID. I think you got the hint, we are expanding the overall health system in the game, in the upcoming update there will be many ways to both gain and lose character vitals. The vitals system is also under work right now, we are working on improvements in UX with thirst and hunger parameters and also are working to make them more realistic. More information will be provided later.
More posts

New versatile shotgun under development. Doubles as a tool for breaking locks and providing light. Additional items like flashlight and knives will complement it.

Enhanced crafting & loot system in progress for a more user-friendly experience. Optimizations underway to eliminate loading spikes. Stay tuned for more updates!

We want to give some news about upcoming crowdfunding campaign on Indiegogo that will be launched tomorrow.

Optimization and crafting improvements underway. New animations in progress. Stay tuned for updates and screenshots. Stick around for more action!