Weekly News #70

Weekly News! We lived another week, that's great news! Today's topics.
Effects and disease
We've been working on effects and status effects as was told in previous weekly news. And we are nearly finished.

These effects will change some rules of survival. For example, jumping from a height will end with broken legs, which leads to much slower scavenging. Rotten food will get you parasites, which will lead to more annoying hunger. There are cures for all of the effects, so don't worry you will have ways to get rid of them.
New teammates
With great pleasure, we announce that we have new teammates. One of them will be helping our level designer and working with animations. And another will provide us with new meshes and textures. They are new to game development but they are no strangers to games, which is the most important. We are glad we have them and hope to have productive and just awesome relationships. Welcome to the team!
More posts

Introducing the Forest Raven pistol: powerful yet demanding, with skill-based perks. Stay tuned for more updates on our expanding gun lineup and skill system.

Weekly Update: Bug fixes & balance adjustments ongoing. 3D artists creating new meshes for ARS Rotor&Motor. Level designer integrating new assets. More next week!

Recent Developments: New sound engine implemented, enhancing realism. Map improvements ongoing for better gameplay. Achievements soon to be added, with new icons in the works.

We are glad to announce that from today, we will publish weekly update news each Friday.