Weekly News #70

Weekly News! We lived another week, that's great news! Today's topics.
Effects and disease
We've been working on effects and status effects as was told in previous weekly news. And we are nearly finished.

These effects will change some rules of survival. For example, jumping from a height will end with broken legs, which leads to much slower scavenging. Rotten food will get you parasites, which will lead to more annoying hunger. There are cures for all of the effects, so don't worry you will have ways to get rid of them.
New teammates
With great pleasure, we announce that we have new teammates. One of them will be helping our level designer and working with animations. And another will provide us with new meshes and textures. They are new to game development but they are no strangers to games, which is the most important. We are glad we have them and hope to have productive and just awesome relationships. Welcome to the team!
More posts

Sniper rifle done, revamping old rifles like SCAR. Level optimization ongoing. War in Ukraine causing delays. Adding patriotic elements to Lost Region.

Updates: Improved car collision for more accurate shooting. Ongoing optimization and collision enhancements. Weather effects development underway for added survival elements.

Welcome to the Weekly News! Announce: Public Tests Inventory Rework Final testing underway for improved functionality and visuals. Have a great weekend! See you next week!

We decided to make some changes to our gameplay, such as outpost building, ammo limit, unique ability for squads