Weekly News #97

#

Another week another weekly.
Hey everyone, hope you are doing great, so let's cut to the chase.


New meshes and the new level


Thanks to our new designers we can create new locations and game content much faster, and here is one of them. The Eagles Pride Customs. The work is still in progress, however, you already can see that it will take some time to loot out this location. A nice spot to ambush. So if someone invites you to Eagles Pride, it's probably a trap.

Level Design


Game Development


Testing time


We are finishing the public patch and right now we are in the process of final tests, to get rid of bugs and polish some things that are out of order at some point. This weekend we will be running some stress tests and full feature tests. Once we are sure that everything is in order we will deploy the public test branch.
After the public tests, we will collect the feedback and make some adjustments to the feature priority depending on the feedback. Fingers crossed.

That's all for today weekly, waiting for You in a public test and cya next week :)

More posts

Weekly News #69
Weekly News #69

Exciting updates this week: New guitar tracks recorded for ambiance. Revamped faction icons with improved design. Ongoing game development and UI enhancements. Stay tuned for more updates!

Development News #6
Development News #6

New levels feature unique ecosystems, dynamic secrets, and strategic control points for factions. Explore extensive quests and hidden treasures in rich environments!

Weekly News #161
Weekly News #161

Preparing for test build to fix issues and optimize performance. Introducing fake death mechanic for tactical advantage. More updates coming soon!

Weekly News #196
Weekly News #196

Crosshair removed for immersive experience. Shooting system revamped for precision. Introducing Laser Sight for aiming aid. Have a great weekend! ;)