Weekly News #58

Hello survivors! Hope you did survive the Holidays. Here are the latest news regarding Lost Region development.
Sound
We've implemented the new sound engine recently. Already had some tests, and now shooting and all other stuff will change depending on the source of the sound and the listener. Besides sound became much more real and sexy. Along with the better sound, this new engine also allowed us to mix some sounds. For example, now when you get hit you will hear a random "ouch" sound, it is random you will hear one of eleven "ouch" sounds.
Map improvement
As always our level designer continues his work on the map improvement. Here are some of his recent work.




Achievements
We are happy to announce that soon achievements will be available for our players. We will add them with one of the major patches. We already making new icons for achievements.
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Here's the concise weekly update: New level design unveiled: block posts introduced. Optimization efforts continue for smoother gameplay. Positive progress reported in test results.

Here is some latest news about our project: Xbox One, New UI, and Community Forum. check for more!

This week's focus: Blueprint optimization for smoother gameplay. Bug fixes from testers include naming, collision, and inventory issues. Keep surviving, and see you next week!