Weekly News #58

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Hello survivors! Hope you did survive the Holidays. Here are the latest news regarding Lost Region development.


Sound


We've implemented the new sound engine recently. Already had some tests, and now shooting and all other stuff will change depending on the source of the sound and the listener. Besides sound became much more real and sexy. Along with the better sound, this new engine also allowed us to mix some sounds. For example, now when you get hit you will hear a random "ouch" sound, it is random you will hear one of eleven "ouch" sounds.


Map improvement


As always our level designer continues his work on the map improvement. Here are some of his recent work.

Level Design


Game Development


Unreal Engine Development


Level Art


Achievements


We are happy to announce that soon achievements will be available for our players. We will add them with one of the major patches. We already making new icons for achievements. 

More posts

Weekly News #31
Weekly News #31

Survivor Update: Reworked inventory for efficient management. Campfires now require fuel. Weapon rebalancing and ongoing map improvements. See you next week.

Weekly News #107
Weekly News #107

Welcome to this week's update! New detailed meshes from our 3D designers. Progress on transitioning to Unreal Engine 5. Landscape rework ongoing. Stay tuned for more updates next week!

Weekly News #46
Weekly News #46

We're nearing the public release with ongoing bug fixes and new features, Join us for a live preview of the current version on Twitch and possibly Steam this month!

Lost Region Weekly
Lost Region Weekly

We are glad to announce that from today, we will publish weekly update news each Friday.