Weekly News #58

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Hello survivors! Hope you did survive the Holidays. Here are the latest news regarding Lost Region development.


Sound


We've implemented the new sound engine recently. Already had some tests, and now shooting and all other stuff will change depending on the source of the sound and the listener. Besides sound became much more real and sexy. Along with the better sound, this new engine also allowed us to mix some sounds. For example, now when you get hit you will hear a random "ouch" sound, it is random you will hear one of eleven "ouch" sounds.


Map improvement


As always our level designer continues his work on the map improvement. Here are some of his recent work.

Level Design


Game Development


Unreal Engine Development


Level Art


Achievements


We are happy to announce that soon achievements will be available for our players. We will add them with one of the major patches. We already making new icons for achievements. 

More posts

Weekly News #167
Weekly News #167

Introducing "Lone Wolf" perk: Boosts for solo players, but drawbacks in groups. Agoraphobia adds challenge but enhances combat. Stay tuned for more updates!

Weekly News #98
Weekly News #98

Map updates ongoing, new level in progress. Bug fixing for upcoming public test. Stay tuned!

Weekly news #49
Weekly news #49

Bug fixes ongoing, including inventory and character customization issues. New eating and healing animations added. Release date postponed to November 19 due to Covid.

Weekly News #103
Weekly News #103

Weekly Update: Gathered new asset references and recorded sounds outdoors. Addressed collision and rendering issues. 3D artists to begin work on assets from an abandoned cow farm.