Weekly News #58

#

Hello survivors! Hope you did survive the Holidays. Here are the latest news regarding Lost Region development.


Sound


We've implemented the new sound engine recently. Already had some tests, and now shooting and all other stuff will change depending on the source of the sound and the listener. Besides sound became much more real and sexy. Along with the better sound, this new engine also allowed us to mix some sounds. For example, now when you get hit you will hear a random "ouch" sound, it is random you will hear one of eleven "ouch" sounds.


Map improvement


As always our level designer continues his work on the map improvement. Here are some of his recent work.

Level Design


Game Development


Unreal Engine Development


Level Art


Achievements


We are happy to announce that soon achievements will be available for our players. We will add them with one of the major patches. We already making new icons for achievements. 

More posts

LOST REGION WEEKLY
LOST REGION WEEKLY #4

AI returns with new skins! Updated AI code, minor client fixes, and a sneak peek at the World Map update! Check it out!

Weekly News #183
Weekly News #183

Seasonal Control: Faction priorities shift with seasons, affecting player rewards. Hostage Rewards: Captured hostages yield valuable loot but could provoke faction reprisal.

Update news
Update news

We rarely post something here, as we are so busy with updates that we try to deliver 2-3 times a week.

Weekly News #42
Weekly News #42

Bug fixes are ongoing. We've added new visual and audio effects to simulate fatigue during long runs. Additionally work on character customization, is progressing.