Weekly News #58

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Hello survivors! Hope you did survive the Holidays. Here are the latest news regarding Lost Region development.


Sound


We've implemented the new sound engine recently. Already had some tests, and now shooting and all other stuff will change depending on the source of the sound and the listener. Besides sound became much more real and sexy. Along with the better sound, this new engine also allowed us to mix some sounds. For example, now when you get hit you will hear a random "ouch" sound, it is random you will hear one of eleven "ouch" sounds.


Map improvement


As always our level designer continues his work on the map improvement. Here are some of his recent work.

Level Design


Game Development


Unreal Engine Development


Level Art


Achievements


We are happy to announce that soon achievements will be available for our players. We will add them with one of the major patches. We already making new icons for achievements. 

More posts

Development News #6
Development News #6

New levels feature unique ecosystems, dynamic secrets, and strategic control points for factions. Explore extensive quests and hidden treasures in rich environments!

Weekly News #141
Weekly News #141

Weekly Update: Base Upgrade: Greenhouse Level 3 boosts food production and introduces medicinal herbs. Group Dynamics: New "Knocked Out" condition enhances teamwork.

Weekly News #174
Weekly News #174

Improved shooting sounds with realistic echoes for distant shots and temporary deafening indoors. Optimization ongoing for better FPS and load speed.

Weekly News #118
Weekly News #118

3D: Improved doors for tactics. Weapons: More firearms coming. Ukraine: Work continues despite challenges; Russian aggression slows. Glory to Ukraine!