Weekly News #108

Weekly news here. And it is the last weekly for this year. :)
Migration to UE5
We are currently working on migration to Unreal Engine 5. Reworking some meshes and materials to fit the UE 5 requirements, we are quite excited about the outcome. UE5 has its things that need to be done before the migration, but it is worth it. With UE5 everything looks more beautiful and the lights are just amazing.



Level updates
As stated before, Unreal Engine 5 is our goal currently, and it requires us to change our sub-level system. Or basically to remove it. Also light needs to be reworked accordingly. After we are done there should be no frame spikes on loading. Optimization is key. It takes some time, but after we are done, you will be thinking that you are playing a different game, which is amazing.
In conclusion, we wanted to thank You for staying with us and we are sure that 2022 will be much more productive. We've hired new people to work on Lost Region and now we have new tools to play with.
You are all awesome, and see hope I see you guys next week. Cheers!
More posts

Hello Regioners! Patch 0.5.0.1 is out, and we're already working on improving the game environment. Expect scarier wolves, UX enhancements, and more in the next update.

Weekly Update: Added road details like speed bumps and trash cans. Integrating Metahuman for high-quality character creation. Progress continues despite challenges.

Melee damage system added to firearms, balancing durability and effectiveness. Replication explained for smoother multiplayer experience in Unreal Engine 5.

Weekly update of the year: Migration to Unreal Engine 5 in progress for enhanced visuals. Level updates for optimized loading. Thanks for your support! Happy holidays!