Weekly News #108

#

Weekly news here. And it is the last weekly for this year. :)


Migration to UE5


We are currently working on migration to Unreal Engine 5. Reworking some meshes and materials to fit the UE 5 requirements, we are quite excited about the outcome. UE5 has its things that need to be done before the migration, but it is worth it. With UE5 everything looks more beautiful and the lights are just amazing.

Migration


Level art


Game support


Level updates


As stated before, Unreal Engine 5 is our goal currently, and it requires us to change our sub-level system. Or basically to remove it. Also light needs to be reworked accordingly. After we are done there should be no frame spikes on loading. Optimization is key. It takes some time, but after we are done, you will be thinking that you are playing a different game, which is amazing.

In conclusion, we wanted to thank You for staying with us and we are sure that 2022 will be much more productive. We've hired new people to work on Lost Region and now we have new tools to play with.
You are all awesome, and see hope I see you guys next week. Cheers!

More posts

LOST REGION WEEKLY
LOST REGION WEEKLY #7

Latest updates: New weapons, improved AI faction detection, and preparation for Unreal Engine migration. Exciting developments ahead!

Weekly News #159
Weekly News #159

Enhanced tracking for hunting introduced. Transition to Unreal Engine 5.1 for optimization ongoing. Updates paused temporarily, but expect progress post-transition.

Weekly News #100
Weekly News #100

Weekly #100! NPC enhancements are underway, making them smarter and more dynamic. New level "ARS Motor&Rotor" in progress, promising rich loot and challenges.

Lost Region IndieGoGo
Lost Region IndieGoGo Campaign

We want to give some news about upcoming crowdfunding campaign on Indiegogo that will be launched tomorrow.