Lost Region Development Update

Hello everyone Here is an update, For a long time there was no information about our work.
Animations
Almost finished work with animations of the character, most of the animations were changed or replaced.
Optimization
We optimize all the content that we added to the game with Simplygon. Also, we are working with HLODs for main-level regions, and separate some levels to streaming sublevels.
Interface
All user interfaces have been redesigned. We are trying to find a balance between usability and interface functionality.
(Not the final result)

World We are constantly working on the world, filling it and decorating it. Several new locations have been added and we filling them up.


We understand that we do not so often provide information to our users, as it used to be, but we try to use it all the time to develop the game.
Thanks, Farom Studio Team.
More posts

We're back from Gamescom, and it was incredible! From networking with studios to exploring innovations, it was a blast. Thanks to the organizers and the Ukrainian stand. Check our socials for highlights!

Latest updates: New weapons, improved AI faction detection, and preparation for Unreal Engine migration. Exciting developments ahead!

Public tests now available! Single-player mode first, multiplayer coming soon. Send feedback, bug reports with screenshots to contact@faromstudio.com or Steam discussions.

As we promised, we present the crowdfunding company of the Lost Region game. Unreal Engine game.