Lost Region Development Update

Hello everyone Here is an update, For a long time there was no information about our work.
Animations
Almost finished work with animations of the character, most of the animations were changed or replaced.
Optimization
We optimize all the content that we added to the game with Simplygon. Also, we are working with HLODs for main-level regions, and separate some levels to streaming sublevels.
Interface
All user interfaces have been redesigned. We are trying to find a balance between usability and interface functionality.
(Not the final result)

World We are constantly working on the world, filling it and decorating it. Several new locations have been added and we filling them up.


We understand that we do not so often provide information to our users, as it used to be, but we try to use it all the time to develop the game.
Thanks, Farom Studio Team.
More posts

Weekly update of the year: Migration to Unreal Engine 5 in progress for enhanced visuals. Level updates for optimized loading. Thanks for your support! Happy holidays!

New Year, New Updates: AI optimization ongoing. Improving lighting in dark areas. Reworking levels and optimizing gameplay. Stay tuned for more!

Industrial location under construction by 3D designers. New status system in development, focusing on injuries' impact. Stay tuned for updates!

Here's a quick update: Improved animal sounds for a more immersive experience. Progress on the ARS Rotor&Motor location for exciting loot hunts. More updates coming soon!