Lost Region Development Update

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Hello everyone Here is an update, For a long time there was no information about our work.

Animations
Almost finished work with animations of the character, most of the animations were changed or replaced.
Optimization
We optimize all the content that we added to the game with Simplygon. Also, we are working with HLODs for main-level regions, and separate some levels to streaming sublevels.
Interface
All user interfaces have been redesigned. We are trying to find a balance between usability and interface functionality.
(Not the final result) 

UX\UI


World We are constantly working on the world, filling it and decorating it. Several new locations have been added and we filling them up.

UnrealEngine


LevelUpdate


We understand that we do not so often provide information to our users, as it used to be, but we try to use it all the time to develop the game.

Thanks, Farom Studio Team.

More posts

Happy Holidays!!!!
Happy Holidays!!!!

🎄 Merry Christmas and Happy New Year from Farom Studio! 🎉 Thank you for your support and best wishes for the holiday season and the year ahead! 🌟 Let's make 2022 amazing together! 🎁🎮

Weekly News #56
Weekly News #56

Quick update: New craft system almost finished. Transitioning to new sound engine next year. New craft items available in-game. Happy New Year! Thanks for the support. Best, Dev Team

Weekly News #126
Weekly News #126

New assets and lore objects are being added to enhance immersion, while the team expands with the hiring of two more 3D artists. Have a great weekend!

Weekly News #145
Weekly News #145

Weekly Update: New hacking mini-game and lockpicking in progress. Temperature system implemented, affecting player abilities. Gear up accordingly.