Lost Region Development Update

Hello everyone Here is an update, For a long time there was no information about our work.
Animations
Almost finished work with animations of the character, most of the animations were changed or replaced.
Optimization
We optimize all the content that we added to the game with Simplygon. Also, we are working with HLODs for main-level regions, and separate some levels to streaming sublevels.
Interface
All user interfaces have been redesigned. We are trying to find a balance between usability and interface functionality.
(Not the final result)

World We are constantly working on the world, filling it and decorating it. Several new locations have been added and we filling them up.


We understand that we do not so often provide information to our users, as it used to be, but we try to use it all the time to develop the game.
Thanks, Farom Studio Team.
More posts

Survivor Update: Progress on server build, undergoing testing. Fixing collision issues to prevent instant character deaths. Map improvements ongoing.

Introducing negative character traits like claustrophobia and adding visual effects for transitioning between indoor and outdoor environments.

This week: FMOD issue fixed, battle music in progress. Map update ongoing for a more vibrant world. Stay tuned for more updates next week!

Weekly Update: Added road details like speed bumps and trash cans. Integrating Metahuman for high-quality character creation. Progress continues despite challenges.