Weekly News #32

#

Hello Survivors and welcome to a new weekly news
We fixed a lot of errors and we are close to starting the testing. Here is what we did this week

Bug fixes
This week we were mostly working on bug fixes and code refactoring to optimize the new game modules.

Inventory
Most of the inventory changes were already implemented for the server-client and now all of that changes properly work in multiplayer.

Map
As always, work on the map improvement continues.
New gas station location added to the world.

Level Design


Level Art


Game Design


This is it for this week! We hope you like it and see you again next week!

More posts

LOST REGION WEEKLY
LOST REGION WEEKLY #3

Latest patches: Engine updates, server fixes, new items added, and upcoming AI improvements.

Development News #4
Development News #4

Exciting updates in Lost Region! "Get Rest for the Wicked" boosts mercs offline, enhances base production. Map expansion for strategic gameplay. Custom Gun Crafting offers weapon customization.

Weekly News #46
Weekly News #46

We're nearing the public release with ongoing bug fixes and new features, Join us for a live preview of the current version on Twitch and possibly Steam this month!

Weekly news #71
Weekly news #71

This week: Added gamma option to adjust brightness. Developing clearer HUD with vital stats. Introducing adrenaline feature for survival boosts.