Weekly News #32

Hello Survivors and welcome to a new weekly news
We fixed a lot of errors and we are close to starting the testing. Here is what we did this week
Bug fixes
This week we were mostly working on bug fixes and code refactoring to optimize the new game modules.
Inventory
Most of the inventory changes were already implemented for the server-client and now all of that changes properly work in multiplayer.
Map
As always, work on the map improvement continues.
New gas station location added to the world.



This is it for this week! We hope you like it and see you again next week!
More posts

Survivor Update: Reworked inventory for efficient management. Campfires now require fuel. Weapon rebalancing and ongoing map improvements. See you next week.

Preparing for test build to fix issues and optimize performance. Introducing fake death mechanic for tactical advantage. More updates coming soon!

New Features: Traits & Gear: Unique character skill leveling. Mini-games: Darts and Rubik's Cube for fun. Healthcare Equipment: Tools for survival.

Factions updated with map control for location benefits. Players restore facilities for global buffs. Faction cooperation key for bonuses and world changes.