Weekly News #32

Hello Survivors and welcome to a new weekly news
We fixed a lot of errors and we are close to starting the testing. Here is what we did this week
Bug fixes
This week we were mostly working on bug fixes and code refactoring to optimize the new game modules.
Inventory
Most of the inventory changes were already implemented for the server-client and now all of that changes properly work in multiplayer.
Map
As always, work on the map improvement continues.
New gas station location added to the world.



This is it for this week! We hope you like it and see you again next week!
More posts

Discover the Modern Weapon Pack Vol.1 by Farom Studio on Fab! High-quality 3D models for Unreal Engine 5.4, featuring iconic firearms and a shooting range. Perfect for immersive game realism!

WTWN! Map improvements ongoing, adding depth and narrative to our world. New models from our 3D team, speeding up content creation. Have a great weekend! See you next week!

Here's the concise weekly update: New level design unveiled: block posts introduced. Optimization efforts continue for smoother gameplay. Positive progress reported in test results.

This week: Added gamma option to adjust brightness. Developing clearer HUD with vital stats. Introducing adrenaline feature for survival boosts.