Weekly News #32

#

Hello Survivors and welcome to a new weekly news
We fixed a lot of errors and we are close to starting the testing. Here is what we did this week

Bug fixes
This week we were mostly working on bug fixes and code refactoring to optimize the new game modules.

Inventory
Most of the inventory changes were already implemented for the server-client and now all of that changes properly work in multiplayer.

Map
As always, work on the map improvement continues.
New gas station location added to the world.

Level Design


Level Art


Game Design


This is it for this week! We hope you like it and see you again next week!

More posts

Weekly News #61
Weekly News #61

Hello! Finalizing new craft menu and UI updates. Enhancing audio with location-based effects. Programmers working on performance optimization. That's all for now. Stay tuned!

Weekly News #186
Weekly News #186

Story missions in progress for lore, tutorials, and rewards. Minor control points added for PMCs, providing buffs and contracts. Have a great weekend!

Weekly News #52
Weekly News #52

Upcoming updates include new craftable items and immersive animations. Today's patch focuses on optimization for better FPS stability. Stay tuned for the release!

Weekly News #28
Weekly News #28

Survivor Update: Fixed clothing duplication in inventory. Optimized road splines to prevent loading issues. Various fixes including collision and landscape improvements.