Weekly News #32

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Hello Survivors and welcome to a new weekly news
We fixed a lot of errors and we are close to starting the testing. Here is what we did this week

Bug fixes
This week we were mostly working on bug fixes and code refactoring to optimize the new game modules.

Inventory
Most of the inventory changes were already implemented for the server-client and now all of that changes properly work in multiplayer.

Map
As always, work on the map improvement continues.
New gas station location added to the world.

Level Design


Level Art


Game Design


This is it for this week! We hope you like it and see you again next week!

More posts

Weekly News #27
Weekly News #27

Survivor Update: Fixing inventory bugs. Optimizing road landscapes. Cave level complete, moving to new levels soon. Stay tuned for more updates!

Weekly News #113
Weekly News #113

Industrial location under construction by 3D designers. New status system in development, focusing on injuries' impact. Stay tuned for updates!

Weekly News #194
Weekly News #194

Small items now have unique functions. Players can be placed on the Most Wanted board by factions or other players. Enjoy your weekend!

Gamescom 2023 Results
Gamescom 2023 Results

We're back from Gamescom, and it was incredible! From networking with studios to exploring innovations, it was a blast. Thanks to the organizers and the Ukrainian stand. Check our socials for highlights!