Weekly News #32

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Hello Survivors and welcome to a new weekly news
We fixed a lot of errors and we are close to starting the testing. Here is what we did this week

Bug fixes
This week we were mostly working on bug fixes and code refactoring to optimize the new game modules.

Inventory
Most of the inventory changes were already implemented for the server-client and now all of that changes properly work in multiplayer.

Map
As always, work on the map improvement continues.
New gas station location added to the world.

Level Design


Level Art


Game Design


This is it for this week! We hope you like it and see you again next week!

More posts

Weekly News #31
Weekly News #31

Survivor Update: Reworked inventory for efficient management. Campfires now require fuel. Weapon rebalancing and ongoing map improvements. See you next week.

Weekly News #160
Weekly News #160

New year, new features! Quick commands enhance squad coordination, while explosive tactics get a boost with fire extinguishers and exploding truck wheels. Happy New Year! 🎉

Weekly News #162
Weekly News #162

Improved damage resistance for gear, transitioning to UE 5.1 input system, and enhancing visual effects for explosions. Bug fixes in progress.

Dev Blog #8
Dev Blog #8 Town Market. The Heart of the Town

Today we want to talk about one of the most important buildings in Age After Age is the Town Market.