Weekly News #32

Hello Survivors and welcome to a new weekly news
We fixed a lot of errors and we are close to starting the testing. Here is what we did this week
Bug fixes
This week we were mostly working on bug fixes and code refactoring to optimize the new game modules.
Inventory
Most of the inventory changes were already implemented for the server-client and now all of that changes properly work in multiplayer.
Map
As always, work on the map improvement continues.
New gas station location added to the world.



This is it for this week! We hope you like it and see you again next week!
More posts

This week: Grenades in the works, including frag, flashbang, and smoke types. Also, recoil patterns for ARs are being reworked for more consistency.

New patch improves optimization, adds equip option for craftable items, restricts running while eating/drinking, and introduces server management console commands.

We're nearing the public release with ongoing bug fixes and new features, Join us for a live preview of the current version on Twitch and possibly Steam this month!

New level added for enhanced gameplay. Nighttime becomes immersive and dangerous with new sound features. Stay tuned for more updates next week!