Weekly News #32

Hello Survivors and welcome to a new weekly news
We fixed a lot of errors and we are close to starting the testing. Here is what we did this week
Bug fixes
This week we were mostly working on bug fixes and code refactoring to optimize the new game modules.
Inventory
Most of the inventory changes were already implemented for the server-client and now all of that changes properly work in multiplayer.
Map
As always, work on the map improvement continues.
New gas station location added to the world.



This is it for this week! We hope you like it and see you again next week!
More posts

Roads undergoing rework for smoother transitions. Deep cave level in progress, offering risky shortcuts. Stay tuned for updates next week!

Survivors, quick update: New ability system and healthcare features in development. Buffs/debuffs and injuries will enhance gameplay. Stay alert!

This week: Bugs fixed based on testers' feedback. New level in progress, stay tuned for updates! Thank you for your support. See you next time!

Enhanced crafting & loot system in progress for a more user-friendly experience. Optimizations underway to eliminate loading spikes. Stay tuned for more updates!