Weekly News #32

Hello Survivors and welcome to a new weekly news
We fixed a lot of errors and we are close to starting the testing. Here is what we did this week
Bug fixes
This week we were mostly working on bug fixes and code refactoring to optimize the new game modules.
Inventory
Most of the inventory changes were already implemented for the server-client and now all of that changes properly work in multiplayer.
Map
As always, work on the map improvement continues.
New gas station location added to the world.



This is it for this week! We hope you like it and see you again next week!
More posts

Weekly Update: Bug fixes & balance adjustments ongoing. 3D artists creating new meshes for ARS Rotor&Motor. Level designer integrating new assets. More next week!

Today we uploaded the game to Steam and found that some parts of it working not as expected in the release build.

Seasonal Control: Faction priorities shift with seasons, affecting player rewards. Hostage Rewards: Captured hostages yield valuable loot but could provoke faction reprisal.

Latest updates: AI crash fix, food item stats overhaul, and item stack adjustments. Stay tuned for more exciting developments!