Weekly News #32

Hello Survivors and welcome to a new weekly news
We fixed a lot of errors and we are close to starting the testing. Here is what we did this week
Bug fixes
This week we were mostly working on bug fixes and code refactoring to optimize the new game modules.
Inventory
Most of the inventory changes were already implemented for the server-client and now all of that changes properly work in multiplayer.
Map
As always, work on the map improvement continues.
New gas station location added to the world.



This is it for this week! We hope you like it and see you again next week!
More posts

Hello! Finalizing new craft menu and UI updates. Enhancing audio with location-based effects. Programmers working on performance optimization. That's all for now. Stay tuned!

New assets and lore objects are being added to enhance immersion, while the team expands with the hiring of two more 3D artists. Have a great weekend!

Bug fixes ongoing, inventory and weapon updates, new backpack colors, character customization options, and gameplay tweaks. Thanks for your support!

Survivor Update: NPC appearance improved, animations reworked. Continued work on map enhancements. Thanks for your support! Have a great weekend.