Weekly News #32

Hello Survivors and welcome to a new weekly news
We fixed a lot of errors and we are close to starting the testing. Here is what we did this week
Bug fixes
This week we were mostly working on bug fixes and code refactoring to optimize the new game modules.
Inventory
Most of the inventory changes were already implemented for the server-client and now all of that changes properly work in multiplayer.
Map
As always, work on the map improvement continues.
New gas station location added to the world.



This is it for this week! We hope you like it and see you again next week!
More posts

Exciting updates this week: New guitar tracks recorded for ambiance. Revamped faction icons with improved design. Ongoing game development and UI enhancements. Stay tuned for more updates!

We want to give some news about upcoming crowdfunding campaign on Indiegogo that will be launched tomorrow.

Caves completed, providing hiding spots for enemies and hidden loot. Sound optimization ongoing, with FMOD engine enhancing immersion. Stay sharp and keep surviving!

Latest Lost Region Updates: Quests and in-game guide in progress for player ease. Upgrading to Unreal Engine 4.26 for stability. New crafted items by our 3D designer. Stay tuned!