Weekly News #32

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Hello Survivors and welcome to a new weekly news
We fixed a lot of errors and we are close to starting the testing. Here is what we did this week

Bug fixes
This week we were mostly working on bug fixes and code refactoring to optimize the new game modules.

Inventory
Most of the inventory changes were already implemented for the server-client and now all of that changes properly work in multiplayer.

Map
As always, work on the map improvement continues.
New gas station location added to the world.

Level Design


Level Art


Game Design


This is it for this week! We hope you like it and see you again next week!

More posts

Weekly News #63
Weekly News #63

New level added for enhanced gameplay. Nighttime becomes immersive and dangerous with new sound features. Stay tuned for more updates next week!

Weekly News #110
Weekly News #110

Weekly News Update: 3D designers working on new meshes and reworking old ones for recent level additions. Progress on implementing custom back-end for game overhaul.

Weekly News #126
Weekly News #126

New assets and lore objects are being added to enhance immersion, while the team expands with the hiring of two more 3D artists. Have a great weekend!

Happy Holidays to
Happy Holidays to All Gamers!

Happy Holidays from Farom Studio! 🎄✨ Wishing gamers worldwide epic wins and joyful gaming sessions. Cheers to health, happiness, and high scores! May your gaming be merry and bright!