Lost Region March Update

#

Hi All! Here is some news we want to share with you today.

Hosting
We are glad to inform you that the official provider of our servers found, that all Lost Region servers will be hosted by Nitrado , the official server provider for such games as A.R.K: Survival Evolved, Battlefield 4, etc. The first servers are going to launch on 7 April 2017 for alpha access. Servers will be available worldwide, players will be able to rent and set up their servers on Nitrado.

Bars  
We almost finished with a bar at the "Sentinels Alliance" outpost. At bars, players will get daily bounty quests, buy food and drinks, and meet new friends. All quests from Bars will be auto-generated and provide money reward which depends on such factors as party size, enemy team size, and bonus missions.

Game Development


Optimization  
We work on current areas of optimization. The number of trees was decreased on the current map version. This will give more territories for player buildings and of course, optimize polycount. Also, we are working on HLODs for current locations, this will allow us to load objects earlier without removing them from player view on distance. This will impact on main city which is still under development. For forest optimization, we use the default LODs of SpeedTree, which provide cool-looking trees.

Game Optimization


More posts

Weekly news #73
Weekly news #73

In this patch: New HUD: More informative and fancy, enhancing player management. Bug fixes: Addressing various types of bugs, including functional, visual, and logic bugs.

Weekly News #82
Weekly News #82

Optimizing for smoother gameplay experience. New intricate cave design with heightened challenge. Stay tuned for more updates next week!

Weekly News #39
Weekly News #39

Survivor Update: UI improvements near completion for dialog system. Quest system nearing completion. Work on new locations begun, with ongoing map improvements.

Weekly News #162
Weekly News #162

Improved damage resistance for gear, transitioning to UE 5.1 input system, and enhancing visual effects for explosions. Bug fixes in progress.