Lost Region Development Update 11 Apr

Hello everyone
Here is an update about our current work. We finalizing with update preparation. At the moment we working on loot spawn points, loot for crafting, and small fixes of current content. The patch will be released on April 13.
Thanks, Farom Studio Team
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Roads undergoing rework for smoother transitions. Deep cave level in progress, offering risky shortcuts. Stay tuned for updates next week!

Seasonal Control: Faction priorities shift with seasons, affecting player rewards. Hostage Rewards: Captured hostages yield valuable loot but could provoke faction reprisal.

Enhanced tracking for hunting introduced. Transition to Unreal Engine 5.1 for optimization ongoing. Updates paused temporarily, but expect progress post-transition.

Map control and hiring PMC mercenaries offer strategic advantages and cooperative opportunities. More updates coming next week!