Weekly News #106

-W.
-What?
-Weekly.
-That's right it is!
R&M work report
Here are some more of the work results from our 3D designers. The work is nearly finished and they will get to the next level, we will keep you posted.



Moving to UE5
If you are familiar with the game industry and its news, you should know that Epic Games launched the early access for Unreal Engine 5. We've decided to test it and see with difficulties we may be facing and the benefits it can provide to the Lost Region. And after some investigation, we found a lot of advantages for the new version of Lost Region. Thanks to UE5 level streaming is much better, and light sources are very beautiful. We will share more details with screenshots in the future.
Thank you for your support, and as always have a great weekend :)
More posts

We rarely post something here, as we are so busy with updates that we try to deliver 2-3 times a week.

This week's focus: Blueprint optimization for smoother gameplay. Bug fixes from testers include naming, collision, and inventory issues. Keep surviving, and see you next week!

Ladders now climbable, NPCs may surrender or flee. More movement options and AI improvements coming. Enjoy your weekend!

Exciting updates ahead: New animations and character customization coming soon, backend migration complete, and world improvements on the horizon.