Weekly News #118

New meshes
As always our 3D designers continue to work, despite recent events. This is a small update of doors, we are also reminding you that You will be able to close the doors, so hiding behind doors with windows will be not very effective. We are planning to add a level of destruction to buildings as well, of course, You will not be able to tear buildings to pieces using an assault rifle, but you will be able to create a few extra holes in order to harm your enemy.


Expanding weapon pool
Previously we added the first sniper rifle to the game, right now we are working on the rifle refactoring, after we are done we will be expanding the weapon pool, adding machine guns, SMGs etcetera. Also, it will affect the players' leveling, since there will be more types of guns, and there will be more perks and skills to level.
As an extra feature, we are adding visual damage to the guns, so it will look bad and rusty, it will not shoot properly, so take care of your guns. The damage will affect guns' performance in terms of damage, accuracy, reload speed, etc.
War in Ukraine
As always we are updating You regarding russian invasion, currently, we still have some issues with work performance from those who live in Ukraine, but they continue to work. Also, the last news shows that russian military aggression is getting slower. So, in short, we hope that it will end soon, and Ukraine will rise and become free of russian aggression, and no country would have to deal with such a neighbor.
Слава Україні, Героям Слава. Glory to Ukraine, Glory to Heroes.
More posts

This week: PMC: Form squads, share inventory, plan raids. Traps: New system for hunting and defense. More updates next week!

This week: UI optimization nearly complete, improving gameplay experience. Plus, our level designer is crafting a new level—exciting updates ahead!

Bug fixing ongoing. New meshes for car service centers in progress. Preparing update for public tests focusing on NPC and AI. Join us in the test branch for early testing.

Updates: Improved car collision for more accurate shooting. Ongoing optimization and collision enhancements. Weather effects development underway for added survival elements.