
Hi all, here are the latest news regarding Lost Region development.
We are working on the quests and in-game guide. The purpose of the in-game guide is to make it easier for new players to get into the game. To understand how to survive and not to starve to death. The purpose of quests will be to provide another way to get something useful and to give some other goals besides stashing all useful in the storage on your base.
We are finishing our transfer from Unreal Engine 4.25 to Unreal Engine 4.26. Once it is done we will test all that might go wrong due to the engine version swap, it will provide more game stability and some graphics improvements.
Here are some of the new items that our 3D designer gave us to share.


Preparing for test build to fix issues and optimize performance. Introducing fake death mechanic for tactical advantage. More updates coming soon!

Here's a quick update: Improved animal sounds for a more immersive experience. Progress on the ARS Rotor&Motor location for exciting loot hunts. More updates coming soon!

Latest Lost Region Updates: Quests and in-game guide in progress for player ease. Upgrading to Unreal Engine 4.26 for stability. New crafted items by our 3D designer. Stay tuned!

Holiday Recap: New sound engine implemented. Level improvements ongoing. UX/UI enhancements in progress. Stay tuned for updates. Wishing you a great year ahead!