Weekly News #55

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Hi all, here are the latest news regarding Lost Region development.


Quests and in-game guide


We are working on the quests and in-game guide. The purpose of the in-game guide is to make it easier for new players to get into the game. To understand how to survive and not to starve to death. The purpose of quests will be to provide another way to get something useful and to give some other goals besides stashing all useful in the storage on your base.


Unreal Engine 4.26


We are finishing our transfer from Unreal Engine 4.25 to Unreal Engine 4.26. Once it is done we will test all that might go wrong due to the engine version swap, it will provide more game stability and some graphics improvements.


New items to craft


Here are some of the new items that our 3D designer gave us to share.


Feature development


More posts

Weekly News #109
Weekly News #109

New Year, New Updates: AI optimization ongoing. Improving lighting in dark areas. Reworking levels and optimizing gameplay. Stay tuned for more!

Weekly News #42
Weekly News #42

Bug fixes are ongoing. We've added new visual and audio effects to simulate fatigue during long runs. Additionally work on character customization, is progressing.

Lost Region Alpha
Lost Region Alpha Test

Today we uploaded the game to Steam and found that some parts of it working not as expected in the release build.

Lost Region Update
Lost Region Update

We had a delay with the release of the patch, so we decided to make optimizations and update the world.