Weekly News #55

Hi all, here are the latest news regarding Lost Region development.
Quests and in-game guide
We are working on the quests and in-game guide. The purpose of the in-game guide is to make it easier for new players to get into the game. To understand how to survive and not to starve to death. The purpose of quests will be to provide another way to get something useful and to give some other goals besides stashing all useful in the storage on your base.
Unreal Engine 4.26
We are finishing our transfer from Unreal Engine 4.25 to Unreal Engine 4.26. Once it is done we will test all that might go wrong due to the engine version swap, it will provide more game stability and some graphics improvements.
New items to craft
Here are some of the new items that our 3D designer gave us to share.

More posts

Quick update: New craft system almost finished. Transitioning to new sound engine next year. New craft items available in-game. Happy New Year! Thanks for the support. Best, Dev Team

Character origin stories will influence abilities and skills, while cars are becoming a significant feature, requiring construction or purchase.

New sea locations, bunkers, Battle Royal mode, weapon inventory, free camera, backpacks & bug fixes!

Survivor Update: Fixes include binding bugs, crashes, and mesh material issues. Optimization efforts ongoing with HLODs and light rework to boost FPS.