Weekly News #126

#

New assets


As always we are sharing some small things that will take place in our game. Nothing huge, but some details that form the world and immersion. And yes, as always it is a cliffhanger. We are planning to add more small details that will also expand the Lore of the game.
The plans are:
1) Increase the amount of small assets
2) Add lore objects, such as posters and other assets that will show the overall direction of the Lost Region lore.
3) Add more details to different factions, to show their differences.

3d Design


Unreal Engine 5


Farom Studio grows bigger



We are increasing our development team and recently we've employed two more 3d Artists to increase the content making, we've already increased the number of the team from 10 people to 24 and You can imagine that the development speed will increase by 140% which is great. we are also of course increasing our C++ programmer capacity to stay on track.
We are also right now hiring new 2D artists, so if you have the experience and you want to participate don't hesitate to write.

Have a great weekend guys, hope to see You all next week! :)

More posts

Lost Region
Lost Region

Unfortunately, in 2014 we lost one of our teammates and could not continue with Bad Day development

Weekly News #32
Weekly News #32

Survivor Update: Bug fixes and code optimization for upcoming testing. Inventory changes. Map improvements with addition of new gas station location. See you next week!

Weekly News #91
Weekly News #91

Exciting updates this week! Weapon customization UI getting a logical upgrade, fixing critical bugs. Also, fine-tuning map details for better immersion. Stay tuned for more!

Weekly News #161
Weekly News #161

Preparing for test build to fix issues and optimize performance. Introducing fake death mechanic for tactical advantage. More updates coming soon!