Weekly News #89

Welcome to the Weekly news!
AI rework
We are currently working on AI, the goal is to make AI more realistic in terms of behavior. For example, wolves will not just stay in place if you are out of their range they will wander around waiting for you to be reachable again, if you will remain inaccessible to them they will find something better to do and go away. Also, some minor balance fixes took place, such as moving speed for animals.
We will continue to work on AI behavior.
Map improvements
Work on the map improvement continues, our level designer shared some of his work.




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Survivor Update: Reworked inventory for efficient management. Campfires now require fuel. Weapon rebalancing and ongoing map improvements. See you next week.

Icons resized for consistency. Critical bugs resolved, thanks to testers' help. Enjoy the summer, see you next week!

Holiday Recap: New sound engine implemented. Level improvements ongoing. UX/UI enhancements in progress. Stay tuned for updates. Wishing you a great year ahead!