Weekly News #89

Welcome to the Weekly news!
AI rework
We are currently working on AI, the goal is to make AI more realistic in terms of behavior. For example, wolves will not just stay in place if you are out of their range they will wander around waiting for you to be reachable again, if you will remain inaccessible to them they will find something better to do and go away. Also, some minor balance fixes took place, such as moving speed for animals.
We will continue to work on AI behavior.
Map improvements
Work on the map improvement continues, our level designer shared some of his work.




More posts

Bug fixes are ongoing. We've added new visual and audio effects to simulate fatigue during long runs. Additionally work on character customization, is progressing.

At the moment we working on loot spawn points, loot for crafting, and small fixes of current content. The patch will be released on April 13.

Hello Regioners! Patch 0.5.0.1 is out, and we're already working on improving the game environment. Expect scarier wolves, UX enhancements, and more in the next update.

Happy Holidays from Farom Studio! 🎄 Thanks for your support as we've grown. Here's to a resilient New Year ahead. Merry Christmas! 🎅🎮