Weekly News #89

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Welcome to the Weekly news!


AI rework


We are currently working on AI, the goal is to make AI more realistic in terms of behavior. For example, wolves will not just stay in place if you are out of their range they will wander around waiting for you to be reachable again, if you will remain inaccessible to them they will find something better to do and go away. Also, some minor balance fixes took place, such as moving speed for animals.
We will continue to work on AI behavior.


Map improvements


Work on the map improvement continues, our level designer shared some of his work.

Level Design


Game Design


Unreal Engine 4


Game Development


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Weekly news #72
Weekly news #72

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Weekly News #87
Weekly News #87

This week: FMOD issue fixed, battle music in progress. Map update ongoing for a more vibrant world. Stay tuned for more updates next week!

Weekly News #103
Weekly News #103

Weekly Update: Gathered new asset references and recorded sounds outdoors. Addressed collision and rendering issues. 3D artists to begin work on assets from an abandoned cow farm.

Lost Region
Lost Region

Unfortunately, in 2014 we lost one of our teammates and could not continue with Bad Day development