Weekly News #89

Welcome to the Weekly news!
AI rework
We are currently working on AI, the goal is to make AI more realistic in terms of behavior. For example, wolves will not just stay in place if you are out of their range they will wander around waiting for you to be reachable again, if you will remain inaccessible to them they will find something better to do and go away. Also, some minor balance fixes took place, such as moving speed for animals.
We will continue to work on AI behavior.
Map improvements
Work on the map improvement continues, our level designer shared some of his work.




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Character origin stories will influence abilities and skills, while cars are becoming a significant feature, requiring construction or purchase.

Gun durability system added: Guns degrade over time, risk explosion if worn. Optimize game performance for smoother experience. Stay tuned for more updates!

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