Weekly News #89

#

Welcome to the Weekly news!


AI rework


We are currently working on AI, the goal is to make AI more realistic in terms of behavior. For example, wolves will not just stay in place if you are out of their range they will wander around waiting for you to be reachable again, if you will remain inaccessible to them they will find something better to do and go away. Also, some minor balance fixes took place, such as moving speed for animals.
We will continue to work on AI behavior.


Map improvements


Work on the map improvement continues, our level designer shared some of his work.

Level Design


Game Design


Unreal Engine 4


Game Development


More posts

Weekly News #58
Weekly News #58

Recent Developments: New sound engine implemented, enhancing realism. Map improvements ongoing for better gameplay. Achievements soon to be added, with new icons in the works.

Weekly News #160
Weekly News #160

New year, new features! Quick commands enhance squad coordination, while explosive tactics get a boost with fire extinguishers and exploding truck wheels. Happy New Year! 🎉

Weekly News #163
Weekly News #163

Shooting mechanics now consider player position for accuracy. Melee combat and burn effects from explosions are also in development.

Weekly News #115
Weekly News #115

Improving AI for wolves and planning realistic reactions for human NPCs. Introducing security cameras for looting challenges.