Weekly News #89

Welcome to the Weekly news!
AI rework
We are currently working on AI, the goal is to make AI more realistic in terms of behavior. For example, wolves will not just stay in place if you are out of their range they will wander around waiting for you to be reachable again, if you will remain inaccessible to them they will find something better to do and go away. Also, some minor balance fixes took place, such as moving speed for animals.
We will continue to work on AI behavior.
Map improvements
Work on the map improvement continues, our level designer shared some of his work.




More posts

Players pick from hidden cave, farm, or industrial bases, each with unique benefits. Crafting becomes a money-making opportunity for top-quality gear. Happy weekend!

A new snowy mountain map is in progress, focus on animations & backend migration for mod support. Sneak peek at the craft system and map screenshots!

In this update: Optimization: Improved render distance for LODs to enhance FPS stability. Music: New guitar tracks added to the game.

Here is the new weekly update. This week's patches: 0.1.0.4g, 0.1.0.4.h, 0.1.0.4.I, 0.1.0.4j