Weekly News #89

#

Welcome to the Weekly news!


AI rework


We are currently working on AI, the goal is to make AI more realistic in terms of behavior. For example, wolves will not just stay in place if you are out of their range they will wander around waiting for you to be reachable again, if you will remain inaccessible to them they will find something better to do and go away. Also, some minor balance fixes took place, such as moving speed for animals.
We will continue to work on AI behavior.


Map improvements


Work on the map improvement continues, our level designer shared some of his work.

Level Design


Game Design


Unreal Engine 4


Game Development


More posts

0.5.0.2 Patch
0.5.0.2 Patch

New patch improves optimization, adds equip option for craftable items, restricts running while eating/drinking, and introduces server management console commands.

Weekly News #139
Weekly News #139

Weekly Update: Base upgrades: Enhanced greenhouse and more for efficiency. Ability System: Managing player abilities for better gameplay. Exciting progress!

Lost Region 0.2.3.6
Lost Region 0.2.3.6 Hotfix

Hotfix 0.2.3.6 is now live! This patch addresses crucial issues before the 0.2.4.0 release. Full features list will follow

Lost Region
Lost Region

Unfortunately, in 2014 we lost one of our teammates and could not continue with Bad Day development