
Neeeeeews! On to it, then!
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In world of Lost Region the most important people are those who produce something. Weapon and ammo manufacturers are the elite, everybody love them because they produce the way to survive in this chaotic environment. But there are those who don't really get a lot of credit, but they are as important as those who make weapon, running naked in the forest, no camouflage, no protection at all and the pockets are simply ripped, which means less inventory slots. Tailors and tailoring as a new skill will allow to repair (if it is possible) and craft new clothes. Starting with simple T-shirt and ending with thermal underwear and body armor. You will need various resources, but it all starts with torn apart clothes, so never throw away your old clothes.
And now to bandits. Everybody fights with them and they fight with everybody, true freedom lovers. Previously there were just regular patrols of bandits that could attack the player or soldiers from other factions. We are working on new system that will boost the bandits if they are successful. If bandits manages to kill the player it would not boost him much, but if several players were killed and in addition faction patrols were destroyed there is high chance that organized criminal master mind or simply bandit leader would appear. He will settle somewhere safe and will try to soak the all the goods around. For players this kind of NPCs is a great reputation booster, since all factions hate bandits and loot would be appreciable as well.
That is all for this week. Can't wait to see ya all next week!

This week: AI behavior rework for more realism. Map improvements ongoing, with updates from our level designer. Stay tuned for more!

Industrial location under construction by 3D designers. New status system in development, focusing on injuries' impact. Stay tuned for updates!

Welcome back, Survivors! This week, we're enhancing loot interactions and adding new character animations. Our map improvements continue as well.

New Location: Eagles Pride Customs, still in progress but promising. Testing ongoing for upcoming public patch. Stay tuned!