Weekly News #54

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Hello guys, yet another weekly news about what's going on, and just a quick heads up to keep you on track.


Craft, loot, all that you like


We are working on the enhanced craft system. This system will allow You to upgrade crafted items and will make the craft more UI-friendly and more versatile. As a bonus, we are also making the loot system more advanced. Aren't you tired of that closet with 4 shelves that have only 1 inventory grid to loot? We are tired of it as well, with the new system you will be able to loot as much space as a certain item has.


Optimization and new stuff


Our 3D artist continues his work on the new items, and the game designer is working on the progression tree. Our level designer is working on map optimization to get rid of annoying spikes during level loading.

Craft System


Game Design


More posts

Weekly News #168
Weekly News #168

Gun durability system added: Guns degrade over time, risk explosion if worn. Optimize game performance for smoother experience. Stay tuned for more updates!

Lost Region Plans
Lost Region Plans

hanks to our users, at the early stages of the alpha we realized that the game requires a lot of changes.

Public Test
Public Test

Public tests now available! Single-player mode first, multiplayer coming soon. Send feedback, bug reports with screenshots to contact@faromstudio.com or Steam discussions.

LOST REGION WEEKLY
LOST REGION WEEKLY #5

Latest fixes: AI pathfinding upgrades, inventory bug squashes, and backend service improvements. Stay tuned for updates next week!