Weekly News #54

Hello guys, yet another weekly news about what's going on, and just a quick heads up to keep you on track.
Craft, loot, all that you like
We are working on the enhanced craft system. This system will allow You to upgrade crafted items and will make the craft more UI-friendly and more versatile. As a bonus, we are also making the loot system more advanced. Aren't you tired of that closet with 4 shelves that have only 1 inventory grid to loot? We are tired of it as well, with the new system you will be able to loot as much space as a certain item has.
Optimization and new stuff
Our 3D artist continues his work on the new items, and the game designer is working on the progression tree. Our level designer is working on map optimization to get rid of annoying spikes during level loading.


More posts

Welcome to this week's update! New detailed meshes from our 3D designers. Progress on transitioning to Unreal Engine 5. Landscape rework ongoing. Stay tuned for more updates next week!

Testing phase underway for upcoming patch 0.5.0.0. Focus on multiplayer testing, server browser improvements, and adding survival. New factions with bonuses coming soon.

Exciting updates this week! Sound optimization underway, fixing reverb zone issues. Plus, get ready for a radio feature with rock versions of guitar tracks!

Here is the new weekly update. This week's patches: 0.1.0.4g, 0.1.0.4.h, 0.1.0.4.I, 0.1.0.4j