Weekly News #54

Hello guys, yet another weekly news about what's going on, and just a quick heads up to keep you on track.
Craft, loot, all that you like
We are working on the enhanced craft system. This system will allow You to upgrade crafted items and will make the craft more UI-friendly and more versatile. As a bonus, we are also making the loot system more advanced. Aren't you tired of that closet with 4 shelves that have only 1 inventory grid to loot? We are tired of it as well, with the new system you will be able to loot as much space as a certain item has.
Optimization and new stuff
Our 3D artist continues his work on the new items, and the game designer is working on the progression tree. Our level designer is working on map optimization to get rid of annoying spikes during level loading.


More posts

This is a small dev update, about what we are currently doing. We have some new content that we want to share with you!

Latest updates: AI crash fix, food item stats overhaul, and item stack adjustments. Stay tuned for more exciting developments!

Survivor Update: Fixed clothing duplication in inventory. Optimized road splines to prevent loading issues. Various fixes including collision and landscape improvements.

Map overhaul for settled areas and new points of interest. Positive character effects like "Second wind" based on history.