Weekly News #54

Hello guys, yet another weekly news about what's going on, and just a quick heads up to keep you on track.
Craft, loot, all that you like
We are working on the enhanced craft system. This system will allow You to upgrade crafted items and will make the craft more UI-friendly and more versatile. As a bonus, we are also making the loot system more advanced. Aren't you tired of that closet with 4 shelves that have only 1 inventory grid to loot? We are tired of it as well, with the new system you will be able to loot as much space as a certain item has.
Optimization and new stuff
Our 3D artist continues his work on the new items, and the game designer is working on the progression tree. Our level designer is working on map optimization to get rid of annoying spikes during level loading.


More posts

Weekly Update: Sentinel Alliance HQ: Airport now military hub with trading and missions. Minor Factions: Earn reputation for new items and perks.

Survivor Update: Added color correction for color blindness. Bug fixes ongoing for building system, animations, and level issues.

Updates: Improved car collision for more accurate shooting. Ongoing optimization and collision enhancements. Weather effects development underway for added survival elements.

This week: FMOD issue fixed, battle music in progress. Map update ongoing for a more vibrant world. Stay tuned for more updates next week!