Weekly News #54

Hello guys, yet another weekly news about what's going on, and just a quick heads up to keep you on track.
Craft, loot, all that you like
We are working on the enhanced craft system. This system will allow You to upgrade crafted items and will make the craft more UI-friendly and more versatile. As a bonus, we are also making the loot system more advanced. Aren't you tired of that closet with 4 shelves that have only 1 inventory grid to loot? We are tired of it as well, with the new system you will be able to loot as much space as a certain item has.
Optimization and new stuff
Our 3D artist continues his work on the new items, and the game designer is working on the progression tree. Our level designer is working on map optimization to get rid of annoying spikes during level loading.


More posts

In this update: Optimization: Improved render distance for LODs to enhance FPS stability. Music: New guitar tracks added to the game.

Enhanced explosions with unique effects. Beta tests soon. Introducing security cameras. Stay tuned for updates. See you next week!

New electric devices for immersion and functionality, Welcome our new team members: a 3D designer and a C++ developer.

Sniper rifle done, revamping old rifles like SCAR. Level optimization ongoing. War in Ukraine causing delays. Adding patriotic elements to Lost Region.