Weekly News #54

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Hello guys, yet another weekly news about what's going on, and just a quick heads up to keep you on track.


Craft, loot, all that you like


We are working on the enhanced craft system. This system will allow You to upgrade crafted items and will make the craft more UI-friendly and more versatile. As a bonus, we are also making the loot system more advanced. Aren't you tired of that closet with 4 shelves that have only 1 inventory grid to loot? We are tired of it as well, with the new system you will be able to loot as much space as a certain item has.


Optimization and new stuff


Our 3D artist continues his work on the new items, and the game designer is working on the progression tree. Our level designer is working on map optimization to get rid of annoying spikes during level loading.

Craft System


Game Design


More posts

Weekly News #46
Weekly News #46

We're nearing the public release with ongoing bug fixes and new features, Join us for a live preview of the current version on Twitch and possibly Steam this month!

Weekly News #129
Weekly News #129

3D designers creating sports gear for world detail and character improvement. Health system revamp includes treating injuries and managing vitals.

Weekly News #186
Weekly News #186

Story missions in progress for lore, tutorials, and rewards. Minor control points added for PMCs, providing buffs and contracts. Have a great weekend!

Weekly News #152
Weekly News #152

Introducing shooting dummies to improve accuracy and recoil control, along with upgrades to lootable cars for more valuable loot opportunities.