Weekly News #54

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Hello guys, yet another weekly news about what's going on, and just a quick heads up to keep you on track.


Craft, loot, all that you like


We are working on the enhanced craft system. This system will allow You to upgrade crafted items and will make the craft more UI-friendly and more versatile. As a bonus, we are also making the loot system more advanced. Aren't you tired of that closet with 4 shelves that have only 1 inventory grid to loot? We are tired of it as well, with the new system you will be able to loot as much space as a certain item has.


Optimization and new stuff


Our 3D artist continues his work on the new items, and the game designer is working on the progression tree. Our level designer is working on map optimization to get rid of annoying spikes during level loading.

Craft System


Game Design


More posts

Weekly News #52
Weekly News #52

Upcoming updates include new craftable items and immersive animations. Today's patch focuses on optimization for better FPS stability. Stay tuned for the release!

Weekly News #113
Weekly News #113

Industrial location under construction by 3D designers. New status system in development, focusing on injuries' impact. Stay tuned for updates!

Weekly News #88
Weekly News #88

This week: Bugs fixed based on testers' feedback. New level in progress, stay tuned for updates! Thank you for your support. See you next time!

Weekly News #96
Weekly News #96 + Announcement!

Welcome to the Weekly News! Announce: Public Tests Inventory Rework Final testing underway for improved functionality and visuals. Have a great weekend! See you next week!