Weekly News #36

Hello Survivors, Welcome back for a new weekly news. Bug fixing work continues Fixed bugs are related to Work on the new location are almost done.
Fixes
-interactions between different inventories.
-water pump bugs.
-minor level fixes, missing objects, and collision.
-craft system fixes, like the player, was able to craft an item even when only one of two resources was available, etc.
Craft
Added a new category for clothes.
Map



This is for this week, hope you still enjoy what we show. Don't forget all that we show here is only in development. Thanks for your support
More posts

Introducing "Lone Wolf" perk: Boosts for solo players, but drawbacks in groups. Agoraphobia adds challenge but enhances combat. Stay tuned for more updates!

Tailoring: Craft and repair clothes. Local Bosses: Bandits grow stronger with success. See you next week!

Ladders now climbable, NPCs may surrender or flee. More movement options and AI improvements coming. Enjoy your weekend!

Preparing for test build to fix issues and optimize performance. Introducing fake death mechanic for tactical advantage. More updates coming soon!