Weekly News #36

Hello Survivors, Welcome back for a new weekly news. Bug fixing work continues Fixed bugs are related to Work on the new location are almost done.
Fixes
-interactions between different inventories.
-water pump bugs.
-minor level fixes, missing objects, and collision.
-craft system fixes, like the player, was able to craft an item even when only one of two resources was available, etc.
Craft
Added a new category for clothes.
Map



This is for this week, hope you still enjoy what we show. Don't forget all that we show here is only in development. Thanks for your support
More posts

Welcome to this week's update! New detailed meshes from our 3D designers. Progress on transitioning to Unreal Engine 5. Landscape rework ongoing. Stay tuned for more updates next week!

AI returns with new skins! Updated AI code, minor client fixes, and a sneak peek at the World Map update! Check it out!

Weekly Update: New Level: Hidden bunker. Food Rebalance: Cooked food provides buffs, rotten/raw food gives debuffs, starvation significant debuffs. Fixes: Addressing collision issues.

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