Weekly News #43

Hello Survivors and welcome back for a new Weekly News
Loot
Currently, we are working on the loot interaction system, for example, the destroy function for some inventory items(like cutting clothes for rags).
Animations
Added 5 new character Idle animations.
Character
We made small character updates and added swimming with animation and low oxygen damage.
Map
As always we continue our work on minor map improvements.










This is it for this week, hope you like the new mapping. Like Always thanks for your support and see you next week.
More posts

Enhanced tracking for hunting introduced. Transition to Unreal Engine 5.1 for optimization ongoing. Updates paused temporarily, but expect progress post-transition.

Character Fitness: Treadmills for stamina, RPG leveling, and UE 5 optimization for better performance.

Weekly Update: Gathered new asset references and recorded sounds outdoors. Addressed collision and rendering issues. 3D artists to begin work on assets from an abandoned cow farm.

Update on old levels: 3D designers working on new meshes for visual overhaul. Tech artists focusing on lights rework for optimized FPS. Animations and sound enhancements planned.