Weekly News #43

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Hello Survivors and welcome back for a new Weekly News

Loot
Currently, we are working on the loot interaction system, for example, the destroy function for some inventory items(like cutting clothes for rags).

Animations
Added 5 new character Idle animations.

Character
We made small character updates and added swimming with animation and low oxygen damage.

Map
As always we continue our work on minor map improvements.

Level Design


Level Art


Game Development


World update


Game Support


Unreal Game development


Unreal Engine 5


Concept art


Development on Unreal Engine


Level Streaming


This is it for this week, hope you like the new mapping. Like Always thanks for your support and see you next week. 

More posts

Weekly News #31
Weekly News #31

Survivor Update: Reworked inventory for efficient management. Campfires now require fuel. Weapon rebalancing and ongoing map improvements. See you next week.

Weekly News #173
Weekly News #173

Shooting: Thin cover not safe, rethink strategy. Raids: Return to base needed, choose wisely. Stay tuned for more updates!

Weekly News #58
Weekly News #58

Recent Developments: New sound engine implemented, enhancing realism. Map improvements ongoing for better gameplay. Achievements soon to be added, with new icons in the works.

Weekly News #45
Weekly News #45

We've been hard at work fixing bugs and enhancing the game. Exciting updates include squad member icons on the map for better coordination and improvements to water physics.