Weekly News #43

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Hello Survivors and welcome back for a new Weekly News

Loot
Currently, we are working on the loot interaction system, for example, the destroy function for some inventory items(like cutting clothes for rags).

Animations
Added 5 new character Idle animations.

Character
We made small character updates and added swimming with animation and low oxygen damage.

Map
As always we continue our work on minor map improvements.

Level Design


Level Art


Game Development


World update


Game Support


Unreal Game development


Unreal Engine 5


Concept art


Development on Unreal Engine


Level Streaming


This is it for this week, hope you like the new mapping. Like Always thanks for your support and see you next week. 

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Weekly News #125
Weekly News #125

Introducing the Forest Raven pistol: powerful yet demanding, with skill-based perks. Stay tuned for more updates on our expanding gun lineup and skill system.

Weekly News #150
Weekly News #150

Introducing adrenaline mechanics for survival boosts and a new drunk effect for added fun and immersion. Stay tuned for more updates next week!

Weekly News #163
Weekly News #163

Shooting mechanics now consider player position for accuracy. Melee combat and burn effects from explosions are also in development.

Weekly News #153
Weekly News #153

This week: AI upgrades for aggressive animals and blood effects added. Stay tuned for more updates! See you next week!