Weekly News #43

Hello Survivors and welcome back for a new Weekly News
Loot
Currently, we are working on the loot interaction system, for example, the destroy function for some inventory items(like cutting clothes for rags).
Animations
Added 5 new character Idle animations.
Character
We made small character updates and added swimming with animation and low oxygen damage.
Map
As always we continue our work on minor map improvements.










This is it for this week, hope you like the new mapping. Like Always thanks for your support and see you next week.
More posts

This week: Trade: Direct exchange and trading in development, boosting player interaction. Grenade update: Frag, flashbang, smoke grenades, and Molotov cocktails.

Weekly Update: Base Upgrade: Greenhouse Level 3 boosts food production and introduces medicinal herbs. Group Dynamics: New "Knocked Out" condition enhances teamwork.

Update on old levels: 3D designers working on new meshes for visual overhaul. Tech artists focusing on lights rework for optimized FPS. Animations and sound enhancements planned.

3D: Improved doors for tactics. Weapons: More firearms coming. Ukraine: Work continues despite challenges; Russian aggression slows. Glory to Ukraine!