Weekly News #43

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Hello Survivors and welcome back for a new Weekly News

Loot
Currently, we are working on the loot interaction system, for example, the destroy function for some inventory items(like cutting clothes for rags).

Animations
Added 5 new character Idle animations.

Character
We made small character updates and added swimming with animation and low oxygen damage.

Map
As always we continue our work on minor map improvements.

Level Design


Level Art


Game Development


World update


Game Support


Unreal Game development


Unreal Engine 5


Concept art


Development on Unreal Engine


Level Streaming


This is it for this week, hope you like the new mapping. Like Always thanks for your support and see you next week. 

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Weekly News #66
Weekly News #66

Here's the concise weekly update: New level design unveiled: block posts introduced. Optimization efforts continue for smoother gameplay. Positive progress reported in test results.

Weekly News #50
Weekly News #50

Bug fixes ongoing, inventory and weapon updates, new backpack colors, character customization options, and gameplay tweaks. Thanks for your support!

Weekly news #49
Weekly news #49

Bug fixes ongoing, including inventory and character customization issues. New eating and healing animations added. Release date postponed to November 19 due to Covid.

Weekly News #67
Weekly News #67

Ability system implementation is almost complete. New level design in progress: a simple yet engaging campsite. Gratitude extended to the community for ongoing support.