Weekly News #43

Hello Survivors and welcome back for a new Weekly News
Loot
Currently, we are working on the loot interaction system, for example, the destroy function for some inventory items(like cutting clothes for rags).
Animations
Added 5 new character Idle animations.
Character
We made small character updates and added swimming with animation and low oxygen damage.
Map
As always we continue our work on minor map improvements.










This is it for this week, hope you like the new mapping. Like Always thanks for your support and see you next week.
More posts

Here's the concise weekly update: New level design unveiled: block posts introduced. Optimization efforts continue for smoother gameplay. Positive progress reported in test results.

Bug fixes ongoing, inventory and weapon updates, new backpack colors, character customization options, and gameplay tweaks. Thanks for your support!

Bug fixes ongoing, including inventory and character customization issues. New eating and healing animations added. Release date postponed to November 19 due to Covid.

Ability system implementation is almost complete. New level design in progress: a simple yet engaging campsite. Gratitude extended to the community for ongoing support.