Weekly News #43

Hello Survivors and welcome back for a new Weekly News
Loot
Currently, we are working on the loot interaction system, for example, the destroy function for some inventory items(like cutting clothes for rags).
Animations
Added 5 new character Idle animations.
Character
We made small character updates and added swimming with animation and low oxygen damage.
Map
As always we continue our work on minor map improvements.










This is it for this week, hope you like the new mapping. Like Always thanks for your support and see you next week.
More posts

This week: Player decals added for marking looted areas or warnings, and physics upgrades for more realistic interactions. Stay tuned for more updates!

Here is some latest news about our project: Xbox One, New UI, and Community Forum. check for more!

Holiday Recap: New sound engine implemented. Level improvements ongoing. UX/UI enhancements in progress. Stay tuned for updates. Wishing you a great year ahead!

Latest fixes: AI pathfinding upgrades, inventory bug squashes, and backend service improvements. Stay tuned for updates next week!