Weekly News #43

Hello Survivors and welcome back for a new Weekly News
Loot
Currently, we are working on the loot interaction system, for example, the destroy function for some inventory items(like cutting clothes for rags).
Animations
Added 5 new character Idle animations.
Character
We made small character updates and added swimming with animation and low oxygen damage.
Map
As always we continue our work on minor map improvements.










This is it for this week, hope you like the new mapping. Like Always thanks for your support and see you next week.
More posts

Character Fitness: Treadmills for stamina, RPG leveling, and UE 5 optimization for better performance.

Here's a quick update: Improved animal sounds for a more immersive experience. Progress on the ARS Rotor&Motor location for exciting loot hunts. More updates coming soon!

This week: Finalizing survival effects and status effects. Welcoming new team members for level design, animations, meshes, and textures.

Roads undergoing rework for smoother transitions. Deep cave level in progress, offering risky shortcuts. Stay tuned for updates next week!