Lost Region Plans

Hello, this is Denis from the Farom Studio Team.
Thanks to our users, at the early stages of the alpha we realized that the game requires a lot of changes. Most of the code was rewritten, and we made a completely new map and a new interface. Also, the character and his animations were changed. Many new locations, interactive objects, and weapons were added to the game. This rework allows us to release updates and bug fixes more often and effectively. Currently, we are testing and debugging the сraft system. After this step, it will be easier to add new and improve this system. In the nearest updates, we will add animals to the game, such as bears, wolves, deer, and others. Players will have to fight with them, avoid and hunt them. We plan to add new functional, buff systems, diseases, locations, clothing, and weapons to the game, also there will be more craft items and groups of enemies. We are very grateful to our community, for their support and assistance in the development. Screenshots of new world locations and upcoming animal updates are available here.
Thanks! Denis Fiyurskiy COO of Farom Studio Team
More posts

Weekly Update: New hacking mini-game and lockpicking in progress. Temperature system implemented, affecting player abilities. Gear up accordingly.

We're back from Gamescom, and it was incredible! From networking with studios to exploring innovations, it was a blast. Thanks to the organizers and the Ukrainian stand. Check our socials for highlights!

Introducing weapon stands for player bases, allowing display and quick access. Weapons now degrade over time, requiring repairs.

New player bases system for customization and upgrades, alongside continued code cleanup and integration of character mechanics into the ability system.