Lost Region Plans

Hello, this is Denis from the Farom Studio Team.
Thanks to our users, at the early stages of the alpha we realized that the game requires a lot of changes. Most of the code was rewritten, and we made a completely new map and a new interface. Also, the character and his animations were changed. Many new locations, interactive objects, and weapons were added to the game. This rework allows us to release updates and bug fixes more often and effectively. Currently, we are testing and debugging the сraft system. After this step, it will be easier to add new and improve this system. In the nearest updates, we will add animals to the game, such as bears, wolves, deer, and others. Players will have to fight with them, avoid and hunt them. We plan to add new functional, buff systems, diseases, locations, clothing, and weapons to the game, also there will be more craft items and groups of enemies. We are very grateful to our community, for their support and assistance in the development. Screenshots of new world locations and upcoming animal updates are available here.
Thanks! Denis Fiyurskiy COO of Farom Studio Team
More posts

Enhanced explosions with unique effects. Beta tests soon. Introducing security cameras. Stay tuned for updates. See you next week!

We had a delay with the release of the patch, so we decided to make optimizations and update the world.

Weekly Update: Gathered new asset references and recorded sounds outdoors. Addressed collision and rendering issues. 3D artists to begin work on assets from an abandoned cow farm.

This week: Completed new craft method requiring time and attention. Added sound effects for crafting. Introducing a fire watchtower level with strategic positions.