Lost Region Plans

#

Hello, this is Denis from the Farom Studio Team.

Thanks to our users, at the early stages of the alpha we realized that the game requires a lot of changes. Most of the code was rewritten, and we made a completely new map and a new interface. Also, the character and his animations were changed. Many new locations, interactive objects, and weapons were added to the game. This rework allows us to release updates and bug fixes more often and effectively. Currently, we are testing and debugging the сraft system. After this step, it will be easier to add new and improve this system. In the nearest updates, we will add animals to the game, such as bears, wolves, deer, and others. Players will have to fight with them, avoid and hunt them. We plan to add new functional, buff systems, diseases, locations, clothing, and weapons to the game, also there will be more craft items and groups of enemies. We are very grateful to our community, for their support and assistance in the development. Screenshots of new world locations and upcoming animal updates are available here.

Thanks! Denis Fiyurskiy COO of Farom Studio Team

More posts

Development News #4
Development News #4

Exciting updates in Lost Region! "Get Rest for the Wicked" boosts mercs offline, enhances base production. Map expansion for strategic gameplay. Custom Gun Crafting offers weapon customization.

Weekly news #71
Weekly news #71

This week: Added gamma option to adjust brightness. Developing clearer HUD with vital stats. Introducing adrenaline feature for survival boosts.

Lost Region Small
Lost Region Small Info Update

Currently, we moving to UE 4.2, so the update will be delayed for a couple of weeks.

Weekly News #93
Weekly News #93

New team members joined to accelerate game development. Level designer continues map updates. Exciting times ahead!