Lost Region Plans

Hello, this is Denis from the Farom Studio Team.
Thanks to our users, at the early stages of the alpha we realized that the game requires a lot of changes. Most of the code was rewritten, and we made a completely new map and a new interface. Also, the character and his animations were changed. Many new locations, interactive objects, and weapons were added to the game. This rework allows us to release updates and bug fixes more often and effectively. Currently, we are testing and debugging the сraft system. After this step, it will be easier to add new and improve this system. In the nearest updates, we will add animals to the game, such as bears, wolves, deer, and others. Players will have to fight with them, avoid and hunt them. We plan to add new functional, buff systems, diseases, locations, clothing, and weapons to the game, also there will be more craft items and groups of enemies. We are very grateful to our community, for their support and assistance in the development. Screenshots of new world locations and upcoming animal updates are available here.
Thanks! Denis Fiyurskiy COO of Farom Studio Team
More posts

Bug fixes ongoing, including inventory and character customization issues. New eating and healing animations added. Release date postponed to November 19 due to Covid.

New level and remastered old levels in progress. Bleeding effect added for realism. Monitor character's condition for optimal performance. Have a great weekend!

Introducing weapon stands for player bases, allowing display and quick access. Weapons now degrade over time, requiring repairs.

Weekly update of the year: Migration to Unreal Engine 5 in progress for enhanced visuals. Level updates for optimized loading. Thanks for your support! Happy holidays!