Weekly news #48

Fixes
Bug fixing work continues:
-Fixed widget for game options.
-Fixed mouse arrow, now it is not disappearing after returning from game options.
-Fixed item dupe on player corpse looting.
-Fixed icon for 1911.
-Fixed hole in a tunnel near sewerage.
Stream cancelation
We apologize for the stream cancelation, unfortunately, new features take much more time than we imagined. Thanks for understanding, we will keep you updated.
Loot
Currently, we are reworking our loot system. Also, was added more loot spawners to the:
-Small River camp
-Tunnel near Rail station
-Goldtone Farm
-Workshop
Animations
The work on the animations continues. We added drink animation for drinkable items. Also, we almost finished the prone animations.
UI
We are still updating our UI:
-Added invalid states for crafted items, if things cannot be equipped it won't show the equip button.
-Added squad members infoboxes to the main HUD.
-The notification message now shows above other messages.
-The radial menu has been updated.

This is it for this week, and again, sorry for the stream cancelation! The stream is Canceled for now but not for later :)
More posts

Industrial location under construction by 3D designers. New status system in development, focusing on injuries' impact. Stay tuned for updates!

This week: new assets, two mini-games (checkers, darts), environment enhancements, and ongoing mini-games development for safe house entertainment.

🎄 Merry Christmas and Happy New Year from Farom Studio! 🎉 Thank you for your support and best wishes for the holiday season and the year ahead! 🌟 Let's make 2022 amazing together! 🎁🎮

Ability system implementation is almost complete. New level design in progress: a simple yet engaging campsite. Gratitude extended to the community for ongoing support.