Weekly news #48

Fixes
Bug fixing work continues:
-Fixed widget for game options.
-Fixed mouse arrow, now it is not disappearing after returning from game options.
-Fixed item dupe on player corpse looting.
-Fixed icon for 1911.
-Fixed hole in a tunnel near sewerage.
Stream cancelation
We apologize for the stream cancelation, unfortunately, new features take much more time than we imagined. Thanks for understanding, we will keep you updated.
Loot
Currently, we are reworking our loot system. Also, was added more loot spawners to the:
-Small River camp
-Tunnel near Rail station
-Goldtone Farm
-Workshop
Animations
The work on the animations continues. We added drink animation for drinkable items. Also, we almost finished the prone animations.
UI
We are still updating our UI:
-Added invalid states for crafted items, if things cannot be equipped it won't show the equip button.
-Added squad members infoboxes to the main HUD.
-The notification message now shows above other messages.
-The radial menu has been updated.

This is it for this week, and again, sorry for the stream cancelation! The stream is Canceled for now but not for later :)
More posts

New year, new features! Quick commands enhance squad coordination, while explosive tactics get a boost with fire extinguishers and exploding truck wheels. Happy New Year! 🎉

We want to give some news about upcoming crowdfunding campaign on Indiegogo that will be launched tomorrow.

This week: Trade: Direct exchange and trading in development, boosting player interaction. Grenade update: Frag, flashbang, smoke grenades, and Molotov cocktails.

Exciting updates ahead: New animations and character customization coming soon, backend migration complete, and world improvements on the horizon.