Weekly news #48

Fixes
Bug fixing work continues:
-Fixed widget for game options.
-Fixed mouse arrow, now it is not disappearing after returning from game options.
-Fixed item dupe on player corpse looting.
-Fixed icon for 1911.
-Fixed hole in a tunnel near sewerage.
Stream cancelation
We apologize for the stream cancelation, unfortunately, new features take much more time than we imagined. Thanks for understanding, we will keep you updated.
Loot
Currently, we are reworking our loot system. Also, was added more loot spawners to the:
-Small River camp
-Tunnel near Rail station
-Goldtone Farm
-Workshop
Animations
The work on the animations continues. We added drink animation for drinkable items. Also, we almost finished the prone animations.
UI
We are still updating our UI:
-Added invalid states for crafted items, if things cannot be equipped it won't show the equip button.
-Added squad members infoboxes to the main HUD.
-The notification message now shows above other messages.
-The radial menu has been updated.

This is it for this week, and again, sorry for the stream cancelation! The stream is Canceled for now but not for later :)
More posts

New assets and lore objects are being added to enhance immersion, while the team expands with the hiring of two more 3D artists. Have a great weekend!

Holiday Recap: New sound engine implemented. Level improvements ongoing. UX/UI enhancements in progress. Stay tuned for updates. Wishing you a great year ahead!

Hello Survivors, This week: Bug fixes ongoing. Added VSync option. New pickup animations. Torch reintroduced. Thanks for your support!

New patch improves optimization, adds equip option for craftable items, restricts running while eating/drinking, and introduces server management console commands.