Weekly news #48

#

Fixes
Bug fixing work continues:
-Fixed widget for game options.
-Fixed mouse arrow, now it is not disappearing after returning from game options.
-Fixed item dupe on player corpse looting.
-Fixed icon for 1911.
-Fixed hole in a tunnel near sewerage.

Stream cancelation
We apologize for the stream cancelation, unfortunately, new features take much more time than we imagined. Thanks for understanding, we will keep you updated.

Loot
Currently, we are reworking our loot system. Also, was added more loot spawners to the:
-Small River camp
-Tunnel near Rail station
-Goldtone Farm
-Workshop

Animations
The work on the animations continues. We added drink animation for drinkable items. Also, we almost finished the prone animations.

UI
We are still updating our UI:
-Added invalid states for crafted items, if things cannot be equipped it won't show the equip button.
-Added squad members infoboxes to the main HUD.
-The notification message now shows above other messages.
-The radial menu has been updated.

Ux\Ui


This is it for this week, and again, sorry for the stream cancelation! The stream is Canceled for now but not for later :) 

More posts

Weekly News #39
Weekly News #39

Survivor Update: UI improvements near completion for dialog system. Quest system nearing completion. Work on new locations begun, with ongoing map improvements.

Weekly News #98
Weekly News #98

Map updates ongoing, new level in progress. Bug fixing for upcoming public test. Stay tuned!

Weekly News #112
Weekly News #112

Update on old levels: 3D designers working on new meshes for visual overhaul. Tech artists focusing on lights rework for optimized FPS. Animations and sound enhancements planned.

Weekly News #105
Weekly News #105

Here's our weekly update: More progress on the ARS Rotor&Motor location with new 3D designs. Optimizing level loading for smoother gameplay. Stay tuned for more updates next week!