Weekly News #56

#

Hello to all who survived this by all means "greatest" year. First, a quick recap of what is going on.

New craft system


It is already working, all that is left is to finish some polishing. Once all is polished we will implement the exp gain system to unlock all of the craft recipes.


New sound engine


Next year we are moving to the new sound engine, and new ambient tracks are coming as well, along with new sound in all areas, walking, shooting, and crafting.


New craft items


Here are some of the assets that are already in the game for you to check out.

3D Design


Last but not least
We, as a development team, wish you a Happy New Year, and we are hoping you will spend your holidays with maximum fun. Thanks to all the supporters and players who gave us feedback, it is allowing us to make things better. Hope we will see you next year. Cheers.

More posts

Why use Unreal
Why use Unreal Engine?

Unreal Engine Benefits: Advanced Graphics & Optimization Open-source Customization Built-in Multiplayer Support Extensive Documentation & Community Our Services: Unreal Engine development, design, and sound production.

LOST REGION WEEKLY
LOST REGION WEEKLY #3

Latest patches: Engine updates, server fixes, new items added, and upcoming AI improvements.

Weekly news #73
Weekly news #73

In this patch: New HUD: More informative and fancy, enhancing player management. Bug fixes: Addressing various types of bugs, including functional, visual, and logic bugs.

Lost Region Development
Lost Region Development Update 28 Feb

Update: Food and water system rebalanced, map added with minor coordinate adjustments, interaction animations improved, and ongoing world optimization.