Weekly News #56

Hello to all who survived this by all means "greatest" year. First, a quick recap of what is going on.
New craft system
It is already working, all that is left is to finish some polishing. Once all is polished we will implement the exp gain system to unlock all of the craft recipes.
New sound engine
Next year we are moving to the new sound engine, and new ambient tracks are coming as well, along with new sound in all areas, walking, shooting, and crafting.
New craft items
Here are some of the assets that are already in the game for you to check out.

Last but not least
We, as a development team, wish you a Happy New Year, and we are hoping you will spend your holidays with maximum fun. Thanks to all the supporters and players who gave us feedback, it is allowing us to make things better. Hope we will see you next year. Cheers.
More posts

Three types of global events planned. PMC trade contracts introduced for faction collaboration. Enjoy your weekend!

New versatile shotgun under development. Doubles as a tool for breaking locks and providing light. Additional items like flashlight and knives will complement it.

Weekly Update: New developments include greenhouse for food and medicine, alongside alarms for base security. Stay tuned for further enhancements!

Update on old levels: 3D designers working on new meshes for visual overhaul. Tech artists focusing on lights rework for optimized FPS. Animations and sound enhancements planned.