Weekly News #56

Hello to all who survived this by all means "greatest" year. First, a quick recap of what is going on.
New craft system
It is already working, all that is left is to finish some polishing. Once all is polished we will implement the exp gain system to unlock all of the craft recipes.
New sound engine
Next year we are moving to the new sound engine, and new ambient tracks are coming as well, along with new sound in all areas, walking, shooting, and crafting.
New craft items
Here are some of the assets that are already in the game for you to check out.

Last but not least
We, as a development team, wish you a Happy New Year, and we are hoping you will spend your holidays with maximum fun. Thanks to all the supporters and players who gave us feedback, it is allowing us to make things better. Hope we will see you next year. Cheers.
More posts

Welcome to our weekly update! More progress on the ARS Rotor&Motor location with new 3D designs. Exploring Unreal Engine 5 for potential benefits to Lost Region.

This week: Completed new craft method requiring time and attention. Added sound effects for crafting. Introducing a fire watchtower level with strategic positions.

New features include deer encounters, weapon ammo spawns, and bed selection. Various map updates and UI improvements. Fixes for collisions, crafting UI, and inventory issues.

WTWN! Map improvements ongoing, adding depth and narrative to our world. New models from our 3D team, speeding up content creation. Have a great weekend! See you next week!