Weekly News #56

Hello to all who survived this by all means "greatest" year. First, a quick recap of what is going on.
New craft system
It is already working, all that is left is to finish some polishing. Once all is polished we will implement the exp gain system to unlock all of the craft recipes.
New sound engine
Next year we are moving to the new sound engine, and new ambient tracks are coming as well, along with new sound in all areas, walking, shooting, and crafting.
New craft items
Here are some of the assets that are already in the game for you to check out.

Last but not least
We, as a development team, wish you a Happy New Year, and we are hoping you will spend your holidays with maximum fun. Thanks to all the supporters and players who gave us feedback, it is allowing us to make things better. Hope we will see you next year. Cheers.
More posts

This week: UI optimization nearly complete, improving gameplay experience. Plus, our level designer is crafting a new level—exciting updates ahead!

Map control and hiring PMC mercenaries offer strategic advantages and cooperative opportunities. More updates coming next week!

Today we uploaded the game to Steam and found that some parts of it working not as expected in the release build.

Improving AI for wolves and planning realistic reactions for human NPCs. Introducing security cameras for looting challenges.