Weekly News #37

Hello dear survivors and welcome to a new weekly news. The team is working hard and we hope to have a stable (public) patch soon.
Fixes
Work on bug fixes continues Fixed bugs are related to
-Inventory action panel.
-Melee weapon damage.
-Chat opening in single-player mode.
-Fixed the issue when it was possible to open the ESC menu during the loading screen.
-Fixed the issue when the character was naked after death.
Craft
Added recipe for Marauder magazine.
Added a newly crafted small backpack.
Map
The design team continues their work on map improvements.



Have a nice day and see you next week. Don't forget this is only in development and it's not in the actual game.
More posts

New level and remastered old levels in progress. Bleeding effect added for realism. Monitor character's condition for optimal performance. Have a great weekend!

New team members joined to accelerate game development. Level designer continues map updates. Exciting times ahead!

This week: Finalizing survival effects and status effects. Welcoming new team members for level design, animations, meshes, and textures.

Upcoming updates include new craftable items and immersive animations. Today's patch focuses on optimization for better FPS stability. Stay tuned for the release!