Weekly News #37

Hello dear survivors and welcome to a new weekly news. The team is working hard and we hope to have a stable (public) patch soon.
Fixes
Work on bug fixes continues Fixed bugs are related to
-Inventory action panel.
-Melee weapon damage.
-Chat opening in single-player mode.
-Fixed the issue when it was possible to open the ESC menu during the loading screen.
-Fixed the issue when the character was naked after death.
Craft
Added recipe for Marauder magazine.
Added a newly crafted small backpack.
Map
The design team continues their work on map improvements.



Have a nice day and see you next week. Don't forget this is only in development and it's not in the actual game.
More posts

This week: AI upgrades for aggressive animals and blood effects added. Stay tuned for more updates! See you next week!

Update: Food and water system rebalanced, map added with minor coordinate adjustments, interaction animations improved, and ongoing world optimization.

Latest updates: New weapons, improved AI faction detection, and preparation for Unreal Engine migration. Exciting developments ahead!

Welcome Survivors! This week, we focused on fixing bugs related to inventory, weapons, and animations. Our map is also receiving updates.