Weekly News #37

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Hello dear survivors and welcome to a new weekly news. The team is working hard and we hope to have a stable (public) patch soon.

Fixes
Work on bug fixes continues Fixed bugs are related to
-Inventory action panel.
-Melee weapon damage.
-Chat opening in single-player mode.
-Fixed the issue when it was possible to open the ESC menu during the loading screen.
-Fixed the issue when the character was naked after death.

Craft
Added recipe for Marauder magazine.
Added a newly crafted small backpack.

Map
The design team continues their work on map improvements.

Level Design


Game Development


Unreal Engine


Have a nice day and see you next week. Don't forget this is only in development and it's not in the actual game. 

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Weekly News #68
Weekly News #68

New boots, medical loot, and clothing items like masks are on the way in the upcoming patch. Character customization is getting better, and we're optimizing localization.

Public Test
Public Test

Public tests now available! Single-player mode first, multiplayer coming soon. Send feedback, bug reports with screenshots to contact@faromstudio.com or Steam discussions.

Weekly News #103
Weekly News #103

Weekly Update: Gathered new asset references and recorded sounds outdoors. Addressed collision and rendering issues. 3D artists to begin work on assets from an abandoned cow farm.

Weekly News #70
Weekly News #70

This week: Finalizing survival effects and status effects. Welcoming new team members for level design, animations, meshes, and textures.