Weekly News #37

Hello dear survivors and welcome to a new weekly news. The team is working hard and we hope to have a stable (public) patch soon.
Fixes
Work on bug fixes continues Fixed bugs are related to
-Inventory action panel.
-Melee weapon damage.
-Chat opening in single-player mode.
-Fixed the issue when it was possible to open the ESC menu during the loading screen.
-Fixed the issue when the character was naked after death.
Craft
Added recipe for Marauder magazine.
Added a newly crafted small backpack.
Map
The design team continues their work on map improvements.



Have a nice day and see you next week. Don't forget this is only in development and it's not in the actual game.
More posts

Character Fitness: Treadmills for stamina, RPG leveling, and UE 5 optimization for better performance.

Introducing the versatile shotgun with multiple upgrades. Updates on Unreal Engine 5 enhancements and new tools introduced: knives, axe, and flashlight.

Crosshair removed for immersive experience. Shooting system revamped for precision. Introducing Laser Sight for aiming aid. Have a great weekend! ;)

This week: Trade: Direct exchange and trading in development, boosting player interaction. Grenade update: Frag, flashbang, smoke grenades, and Molotov cocktails.