Weekly News #37

Hello dear survivors and welcome to a new weekly news. The team is working hard and we hope to have a stable (public) patch soon.
Fixes
Work on bug fixes continues Fixed bugs are related to
-Inventory action panel.
-Melee weapon damage.
-Chat opening in single-player mode.
-Fixed the issue when it was possible to open the ESC menu during the loading screen.
-Fixed the issue when the character was naked after death.
Craft
Added recipe for Marauder magazine.
Added a newly crafted small backpack.
Map
The design team continues their work on map improvements.



Have a nice day and see you next week. Don't forget this is only in development and it's not in the actual game.
More posts

Preparing for test build to fix issues and optimize performance. Introducing fake death mechanic for tactical advantage. More updates coming soon!

Unreal Engine Benefits: Advanced Graphics & Optimization Open-source Customization Built-in Multiplayer Support Extensive Documentation & Community Our Services: Unreal Engine development, design, and sound production.

Happy Holidays from Farom Studio! 🎄 Thanks for your support as we've grown. Here's to a resilient New Year ahead. Merry Christmas! 🎅🎮

Weekly Update: New developments include greenhouse for food and medicine, alongside alarms for base security. Stay tuned for further enhancements!