Weekly News #88

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Weekly news, everyone!


Fixed bugs from testers


-Fixed sound still exists after the game is closed
-Fixed UI and ambient sound are 0 by default
-Fixed wrong Gamma number in settings
-Fixed incorrect display of decals
-Fixed gamma not saving
-Fixed the wrong direction of light on some levels.
-Fixed collision of doorways blocking character
-Some loot spawners were generated empty inventory
-Changed drawing distance for most small objects, to reduce the load on the PC


New Level


Here is one of the new levels that our level designer was working on. The work is still in progress

Level Design


Game Development


World redesign


That's all for today, thank you all for your support. And see you all next time :).

More posts

Weekly News #151
Weekly News #151

Updating squad features for better coordination and loot tracking, along with progress on a new expansive level. Stay tuned for more updates next week!

Weekly News #52
Weekly News #52

Upcoming updates include new craftable items and immersive animations. Today's patch focuses on optimization for better FPS stability. Stay tuned for the release!

Weekly News #39
Weekly News #39

Survivor Update: UI improvements near completion for dialog system. Quest system nearing completion. Work on new locations begun, with ongoing map improvements.

Lost Region Alpha
Lost Region Alpha Release

We are glad to see that more people joined our alpha testing and will help us to make the game better.