Weekly News #88

Weekly news, everyone!
Fixed bugs from testers
-Fixed sound still exists after the game is closed
-Fixed UI and ambient sound are 0 by default
-Fixed wrong Gamma number in settings
-Fixed incorrect display of decals
-Fixed gamma not saving
-Fixed the wrong direction of light on some levels.
-Fixed collision of doorways blocking character
-Some loot spawners were generated empty inventory
-Changed drawing distance for most small objects, to reduce the load on the PC
New Level
Here is one of the new levels that our level designer was working on. The work is still in progress



That's all for today, thank you all for your support. And see you all next time :).
More posts

Introducing caravan raiding for faction loot, impacting player reputation. Minor factions offer unique missions and rewards, separate from major factions. See you next week!

This week: Completed new craft method requiring time and attention. Added sound effects for crafting. Introducing a fire watchtower level with strategic positions.

Hello! Finalizing new craft menu and UI updates. Enhancing audio with location-based effects. Programmers working on performance optimization. That's all for now. Stay tuned!

Quick update: New craft system almost finished. Transitioning to new sound engine next year. New craft items available in-game. Happy New Year! Thanks for the support. Best, Dev Team