Weekly News #88

#

Weekly news, everyone!


Fixed bugs from testers


-Fixed sound still exists after the game is closed
-Fixed UI and ambient sound are 0 by default
-Fixed wrong Gamma number in settings
-Fixed incorrect display of decals
-Fixed gamma not saving
-Fixed the wrong direction of light on some levels.
-Fixed collision of doorways blocking character
-Some loot spawners were generated empty inventory
-Changed drawing distance for most small objects, to reduce the load on the PC


New Level


Here is one of the new levels that our level designer was working on. The work is still in progress

Level Design


Game Development


World redesign


That's all for today, thank you all for your support. And see you all next time :).

More posts

Weekly News #121
Weekly News #121

New versatile shotgun under development. Doubles as a tool for breaking locks and providing light. Additional items like flashlight and knives will complement it.

Lost Region Update
Lost Region Update

We had a delay with the release of the patch, so we decided to make optimizations and update the world.

Weekly News #81
Weekly News #81

Revamping weapons with full customization. Experimenting with new foliage for enhanced visuals. Exciting updates ahead!

Lost Region Development
Lost Region Development Update 17 Apr

New map, crafting system, weapons, minimap, animations, interface redesign, character clothing, interactive flora, and cooking recipes added!