Weekly News #88

Weekly news, everyone!
Fixed bugs from testers
-Fixed sound still exists after the game is closed
-Fixed UI and ambient sound are 0 by default
-Fixed wrong Gamma number in settings
-Fixed incorrect display of decals
-Fixed gamma not saving
-Fixed the wrong direction of light on some levels.
-Fixed collision of doorways blocking character
-Some loot spawners were generated empty inventory
-Changed drawing distance for most small objects, to reduce the load on the PC
New Level
Here is one of the new levels that our level designer was working on. The work is still in progress



That's all for today, thank you all for your support. And see you all next time :).
More posts

Currently, we moving to UE 4.2, so the update will be delayed for a couple of weeks.

Survivor Update: Skill panel development ongoing. Fixes. Map improvements continue with new location in development.

Small items now have unique functions. Players can be placed on the Most Wanted board by factions or other players. Enjoy your weekend!

3D designers creating sports gear for world detail and character improvement. Health system revamp includes treating injuries and managing vitals.