Weekly News #88

#

Weekly news, everyone!


Fixed bugs from testers


-Fixed sound still exists after the game is closed
-Fixed UI and ambient sound are 0 by default
-Fixed wrong Gamma number in settings
-Fixed incorrect display of decals
-Fixed gamma not saving
-Fixed the wrong direction of light on some levels.
-Fixed collision of doorways blocking character
-Some loot spawners were generated empty inventory
-Changed drawing distance for most small objects, to reduce the load on the PC


New Level


Here is one of the new levels that our level designer was working on. The work is still in progress

Level Design


Game Development


World redesign


That's all for today, thank you all for your support. And see you all next time :).

More posts

Weekly News #185
Weekly News #185

Introducing caravan raiding for faction loot, impacting player reputation. Minor factions offer unique missions and rewards, separate from major factions. See you next week!

Lost Region Alpha
Lost Region Alpha Release

We are glad to see that more people joined our alpha testing and will help us to make the game better.

Lost Region Crowdfunding
Lost Region Crowdfunding campaing start

As we promised, we present the crowdfunding company of the Lost Region game. Unreal Engine game.

Weekly News #76
Weekly News #76

Map upgrades: Our level designer is enhancing mountain views. Optimization: Improving game performance and stability. UI upgrades: Enhancing user interface.