Weekly News #60

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Hello survivors. We are back with weekly news. So let's not waste any time and go straight to the update.


Sound


We are continuing our work with sound design. In the upcoming patch, there will be more pew-pew, click-clack, and smash-bash sounds including footsteps, UI sounds, environment, etc. It will just the emersion level and also make nights scarier. So prepare yourself.


New craft system


We are finishing our work on the new craft system. Now it is much more convenient and user-friendly. Besides the item's durability, you will not have to waste the entire bottle of water to cook a soup, along with this new craft system items that have a durability state such as water can be combined, in a situation when you have two bottles of water that are 50% full ( I am the optimist) you will be able to make one bottle that will be 100% and one empty bottle. Do not waste a drop.

Ux\Ui


Code Optimization


Our programmer is working on code optimization. It will get rid of some bugs and make some modules much more stable, which overall will increase the game's stability. Yet again we want to say thanks for your support, with your help our game is becoming more awesome every day. Cheers 

More posts

Weekly News #190
Weekly News #190

Faction HQs now offer secure exits and activities for players with neutral faction relations. Players can raid faction bases for specific technologies.

Weekly News #134
Weekly News #134

Weekly Update: Crafting system overhaul underway, introducing hand-made radios and more. New meshes like ultrasound machines enhance gameplay.

Happy New Year
Happy New Year 2022!

Happy New Year from Farom Studio! 🎉 Thanks for your continued support. Let's make 2022 a year to remember with Lost Region! 🚀🎮

Weekly News #121
Weekly News #121

New versatile shotgun under development. Doubles as a tool for breaking locks and providing light. Additional items like flashlight and knives will complement it.