Weekly News #60

Hello survivors. We are back with weekly news. So let's not waste any time and go straight to the update.
Sound
We are continuing our work with sound design. In the upcoming patch, there will be more pew-pew, click-clack, and smash-bash sounds including footsteps, UI sounds, environment, etc. It will just the emersion level and also make nights scarier. So prepare yourself.
New craft system
We are finishing our work on the new craft system. Now it is much more convenient and user-friendly. Besides the item's durability, you will not have to waste the entire bottle of water to cook a soup, along with this new craft system items that have a durability state such as water can be combined, in a situation when you have two bottles of water that are 50% full ( I am the optimist) you will be able to make one bottle that will be 100% and one empty bottle. Do not waste a drop.

Code Optimization
Our programmer is working on code optimization. It will get rid of some bugs and make some modules much more stable, which overall will increase the game's stability. Yet again we want to say thanks for your support, with your help our game is becoming more awesome every day. Cheers
More posts

Hi again! Map upgrades: Our level designer is improving the map. New weapons system: We're working on a part-by-part weapon system for enhanced customization.

New 3D designers onboarded, accelerating content creation. Check out their work on car repair stations. Also, we're in the semi-finals of the DEV contest. Support us by voting!

Weekly News Update: 3D designers working on new meshes and reworking old ones for recent level additions. Progress on implementing custom back-end for game overhaul.

Introducing weapon stands for player bases, allowing display and quick access. Weapons now degrade over time, requiring repairs.