Weekly News #76

#

Another week another weekly news. :)


Map upgrades


Our level designer can't sleep unless he adds something or upgrades some level. This time upgrades are regarding the mountain view.

Optimization


Level Art


Level Design


Game Development


Unreal Engine 5


Concept Art


UI upgrades and new features


We are working on the new UI as stated in the previous weekly. The main goal is not just user-friendliness but also to show a lot of information conveniently. Since we have many status effects, we need to show the player those effects, even though you could look at the status tab to see which status does what, we need to make it understandable on the HUD as well. It takes a while to make it as obvious as possible.

Due to the new feature Adrenaline and other features (which we will reveal once we have a demo of it), we need to upgrade the group tab. Simply speaking the work is ongoing and it will be awesome.

That's all for today's weekly. Thanks for your support and see you next week :)

More posts

Farom Studio team
Farom Studio team wishes you a Merry Christmas!

Happy Holidays from Farom Studio! 🎄 Thanks for your support as we've grown. Here's to a resilient New Year ahead. Merry Christmas! 🎅🎮

Weekly News #37
Weekly News #37

Survivor Update: Bug fixes ongoing for inventory, melee weapon damage, chat, and ESC menu. Added recipes for Marauder. Map improvements continue.

Weekly News #59
Weekly News #59

Updates: Improved car collision for more accurate shooting. Ongoing optimization and collision enhancements. Weather effects development underway for added survival elements.

Weekly News #162
Weekly News #162

Improved damage resistance for gear, transitioning to UE 5.1 input system, and enhancing visual effects for explosions. Bug fixes in progress.