Weekly News #76

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Another week another weekly news. :)


Map upgrades


Our level designer can't sleep unless he adds something or upgrades some level. This time upgrades are regarding the mountain view.

Optimization


Level Art


Level Design


Game Development


Unreal Engine 5


Concept Art


UI upgrades and new features


We are working on the new UI as stated in the previous weekly. The main goal is not just user-friendliness but also to show a lot of information conveniently. Since we have many status effects, we need to show the player those effects, even though you could look at the status tab to see which status does what, we need to make it understandable on the HUD as well. It takes a while to make it as obvious as possible.

Due to the new feature Adrenaline and other features (which we will reveal once we have a demo of it), we need to upgrade the group tab. Simply speaking the work is ongoing and it will be awesome.

That's all for today's weekly. Thanks for your support and see you next week :)

More posts

Lost Region Update
Lost Region Update

We had a delay with the release of the patch, so we decided to make optimizations and update the world.

Weekly News #167
Weekly News #167

Introducing "Lone Wolf" perk: Boosts for solo players, but drawbacks in groups. Agoraphobia adds challenge but enhances combat. Stay tuned for more updates!

Weekly News #183
Weekly News #183

Seasonal Control: Faction priorities shift with seasons, affecting player rewards. Hostage Rewards: Captured hostages yield valuable loot but could provoke faction reprisal.

Weekly News #176
Weekly News #176

Weekly news: Assets updated for new game time frame. QA underway for bug fixes. Optimization with Unreal Engine tools. Enjoy the weekend! See you next week!