Weekly News #76

Another week another weekly news. :)
Map upgrades
Our level designer can't sleep unless he adds something or upgrades some level. This time upgrades are regarding the mountain view.






UI upgrades and new features
We are working on the new UI as stated in the previous weekly. The main goal is not just user-friendliness but also to show a lot of information conveniently. Since we have many status effects, we need to show the player those effects, even though you could look at the status tab to see which status does what, we need to make it understandable on the HUD as well. It takes a while to make it as obvious as possible.
Due to the new feature Adrenaline and other features (which we will reveal once we have a demo of it), we need to upgrade the group tab. Simply speaking the work is ongoing and it will be awesome.
That's all for today's weekly. Thanks for your support and see you next week :)
More posts

Shooting mechanics now consider player position for accuracy. Melee combat and burn effects from explosions are also in development.

Introducing negative character traits like claustrophobia and adding visual effects for transitioning between indoor and outdoor environments.

Weekly Update: New players complete intros first. PMCs join Global Events with prep and resources. Big rewards, but only well-prepared PMCs can join.

Melee damage system added to firearms, balancing durability and effectiveness. Replication explained for smoother multiplayer experience in Unreal Engine 5.