Weekly News #87

Weekly news, everyone!
FMOD issue. Battle music
We've been working on the FMOD (the sound engine) issue. The issue was that after you quit the game you will continue to hear the ambient music and ambient sounds. It took some time but the problem was solved. In addition, our sound designer is working on the battle music, which will play differently depending on the situation.
Map update continues
We are continuing to update the map. Right, it is more of a cosmetic update to make the world more alive in terms of nature and surroundings. Humans are dangerous, but nature itself is also dangerous, yet it is still beautiful. Next week we will show you a new level.






That's all for today's week. See you guys next week :)
More posts

Optimization and crafting improvements underway. New animations in progress. Stay tuned for updates and screenshots. Stick around for more action!

Latest Lost Region Updates: Quests and in-game guide in progress for player ease. Upgrading to Unreal Engine 4.26 for stability. New crafted items by our 3D designer. Stay tuned!

Weekly Update: Trade System: Prices set with minimum limits for fairness. Ammo Upgrades: Poison, piercing, and shrapnel types added. Enjoy your weekend! More next week!

Exciting Updates! Inventory system revamped with separate character and backpack inventories. 3 new locations added: police station, motel, veterinary clinic.