Weekly News #87

Weekly news, everyone!
FMOD issue. Battle music
We've been working on the FMOD (the sound engine) issue. The issue was that after you quit the game you will continue to hear the ambient music and ambient sounds. It took some time but the problem was solved. In addition, our sound designer is working on the battle music, which will play differently depending on the situation.
Map update continues
We are continuing to update the map. Right, it is more of a cosmetic update to make the world more alive in terms of nature and surroundings. Humans are dangerous, but nature itself is also dangerous, yet it is still beautiful. Next week we will show you a new level.






That's all for today's week. See you guys next week :)
More posts

Exciting updates this week! Weapon customization UI getting a logical upgrade, fixing critical bugs. Also, fine-tuning map details for better immersion. Stay tuned for more!

Optimization and crafting improvements underway. New animations in progress. Stay tuned for updates and screenshots. Stick around for more action!

Lost Region introduces a voting mechanic! Earn Level 3 reputation to vote on key faction decisions. Dynamic faction leaders bring unique bonuses and strategic shifts. Political cycles allow weekly leadership changes. Support minor factions to enhance their bonuses. Stay tuned for more updates!

Weekly Update: Gathered new asset references and recorded sounds outdoors. Addressed collision and rendering issues. 3D artists to begin work on assets from an abandoned cow farm.