Weekly News #87

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Weekly news, everyone!


FMOD issue. Battle music


We've been working on the FMOD (the sound engine) issue. The issue was that after you quit the game you will continue to hear the ambient music and ambient sounds. It took some time but the problem was solved. In addition, our sound designer is working on the battle music, which will play differently depending on the situation.


Map update continues


We are continuing to update the map. Right, it is more of a cosmetic update to make the world more alive in terms of nature and surroundings. Humans are dangerous, but nature itself is also dangerous, yet it is still beautiful. Next week we will show you a new level.

Level Art


Level Design


Unreal Engine 4


Game Optimization


Game Design


World rework


That's all for today's week. See you guys next week :)

More posts

Weekly News #84
Weekly News #84

Roads undergoing rework for smoother transitions. Deep cave level in progress, offering risky shortcuts. Stay tuned for updates next week!

Weekly News #165
Weekly News #165

Character origin stories will influence abilities and skills, while cars are becoming a significant feature, requiring construction or purchase.

Weekly news #33
Weekly news #33

Survivor Update: Character skills and perks. Bug fixes underway with tester feedback. Map improvements ongoing, new location in progress. See you next week!

W.N.C: Infantry new
W.N.C: Infantry new Drone Skill video

We are glad to present a new video from W.N.C: Infantry about squad skills. check for more info.