Weekly News #91

Weekly news everyone!
Weapon customization UI update
Since we've upgraded the entire UI of the game visually we need to upgrade it logically as well. Some modules aren't working as they should, but the issue was already found and we are fixing it right now. There were several critical bugs around the weapon customization, we are glad that the problem was found before the patch release. Once it is done, say hello to the new weapon customization UI.
Map improvement
While our level designer is working on a new level, we are updating map detalization, they are minor yet once all updates are in their places it will influence the immersion.






This one is short folks, but it is one of many, Hope you'll like the upgraded Lost Region.
Cheers
More posts

Latest updates: AI crash fix, food item stats overhaul, and item stack adjustments. Stay tuned for more exciting developments!

Faction HQs now offer secure exits and activities for players with neutral faction relations. Players can raid faction bases for specific technologies.

Shooting: Thin cover not safe, rethink strategy. Raids: Return to base needed, choose wisely. Stay tuned for more updates!

Currently, we moving to UE 4.2, so the update will be delayed for a couple of weeks.