Weekly News #91

Weekly news everyone!
Weapon customization UI update
Since we've upgraded the entire UI of the game visually we need to upgrade it logically as well. Some modules aren't working as they should, but the issue was already found and we are fixing it right now. There were several critical bugs around the weapon customization, we are glad that the problem was found before the patch release. Once it is done, say hello to the new weapon customization UI.
Map improvement
While our level designer is working on a new level, we are updating map detalization, they are minor yet once all updates are in their places it will influence the immersion.






This one is short folks, but it is one of many, Hope you'll like the upgraded Lost Region.
Cheers
More posts

Today, we're focusing on visual upgrades: Lighting: Smooth sun movements for stunning scenery. Foliage and materials enhancements. New level: Hidden outpost.

Bug fixes are ongoing. We've added new visual and audio effects to simulate fatigue during long runs. Additionally work on character customization, is progressing.

This week: Bugs fixed based on testers' feedback. New level in progress, stay tuned for updates! Thank you for your support. See you next time!

Faction HQs now offer secure exits and activities for players with neutral faction relations. Players can raid faction bases for specific technologies.