Weekly News #91

Weekly news everyone!
Weapon customization UI update
Since we've upgraded the entire UI of the game visually we need to upgrade it logically as well. Some modules aren't working as they should, but the issue was already found and we are fixing it right now. There were several critical bugs around the weapon customization, we are glad that the problem was found before the patch release. Once it is done, say hello to the new weapon customization UI.
Map improvement
While our level designer is working on a new level, we are updating map detalization, they are minor yet once all updates are in their places it will influence the immersion.






This one is short folks, but it is one of many, Hope you'll like the upgraded Lost Region.
Cheers
More posts

Latest fixes: AI pathfinding upgrades, inventory bug squashes, and backend service improvements. Stay tuned for updates next week!

New electric devices for immersion and functionality, Welcome our new team members: a 3D designer and a C++ developer.

Ladders now climbable, NPCs may surrender or flee. More movement options and AI improvements coming. Enjoy your weekend!
