Weekly News #91

Weekly news everyone!
Weapon customization UI update
Since we've upgraded the entire UI of the game visually we need to upgrade it logically as well. Some modules aren't working as they should, but the issue was already found and we are fixing it right now. There were several critical bugs around the weapon customization, we are glad that the problem was found before the patch release. Once it is done, say hello to the new weapon customization UI.
Map improvement
While our level designer is working on a new level, we are updating map detalization, they are minor yet once all updates are in their places it will influence the immersion.






This one is short folks, but it is one of many, Hope you'll like the upgraded Lost Region.
Cheers
More posts

In this patch: New HUD: More informative and fancy, enhancing player management. Bug fixes: Addressing various types of bugs, including functional, visual, and logic bugs.

Exciting updates this week! Weapon customization UI getting a logical upgrade, fixing critical bugs. Also, fine-tuning map details for better immersion. Stay tuned for more!

Holiday Recap: New sound engine implemented. Level improvements ongoing. UX/UI enhancements in progress. Stay tuned for updates. Wishing you a great year ahead!

New versatile shotgun under development. Doubles as a tool for breaking locks and providing light. Additional items like flashlight and knives will complement it.