Weekly News #91

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Weekly news everyone!


Weapon customization UI update


Since we've upgraded the entire UI of the game visually we need to upgrade it logically as well. Some modules aren't working as they should, but the issue was already found and we are fixing it right now. There were several critical bugs around the weapon customization, we are glad that the problem was found before the patch release. Once it is done, say hello to the new weapon customization UI.


Map improvement


While our level designer is working on a new level, we are updating map detalization, they are minor yet once all updates are in their places it will influence the immersion.

Level optimization


Game world


Game Development


Unreal Engine


Level Art


Game Design


This one is short folks, but it is one of many, Hope you'll like the upgraded Lost Region.
Cheers

More posts

Weekly News #54
Weekly News #54

Enhanced crafting & loot system in progress for a more user-friendly experience. Optimizations underway to eliminate loading spikes. Stay tuned for more updates!

Weekly News #159
Weekly News #159

Enhanced tracking for hunting introduced. Transition to Unreal Engine 5.1 for optimization ongoing. Updates paused temporarily, but expect progress post-transition.

Public Test
Public Test

Public tests now available! Single-player mode first, multiplayer coming soon. Send feedback, bug reports with screenshots to contact@faromstudio.com or Steam discussions.

Weekly news #73
Weekly news #73

In this patch: New HUD: More informative and fancy, enhancing player management. Bug fixes: Addressing various types of bugs, including functional, visual, and logic bugs.