Weekly News #91

Weekly news everyone!
Weapon customization UI update
Since we've upgraded the entire UI of the game visually we need to upgrade it logically as well. Some modules aren't working as they should, but the issue was already found and we are fixing it right now. There were several critical bugs around the weapon customization, we are glad that the problem was found before the patch release. Once it is done, say hello to the new weapon customization UI.
Map improvement
While our level designer is working on a new level, we are updating map detalization, they are minor yet once all updates are in their places it will influence the immersion.






This one is short folks, but it is one of many, Hope you'll like the upgraded Lost Region.
Cheers
More posts

Unfortunately, in 2014 we lost one of our teammates and could not continue with Bad Day development

Shooting: Thin cover not safe, rethink strategy. Raids: Return to base needed, choose wisely. Stay tuned for more updates!

New 3D designers onboarded, accelerating content creation. Check out their work on car repair stations. Also, we're in the semi-finals of the DEV contest. Support us by voting!

Weekly Update: Gathered new asset references and recorded sounds outdoors. Addressed collision and rendering issues. 3D artists to begin work on assets from an abandoned cow farm.